In Ensign-1 you play the role of a space fighter pilot returning from a deep space colonization mission. On arrival back to our own solar system, you find Earth has been colonized by a hostile alien force. It's now up to you, with the help of your mothership, the Ensign-1, to take it back Ensign-1 allows allows for complete freedom in approaching objectives. You can fight from the safety of your spacecraft, or land and exit to explore space stations and carriers on foot. You can commandeer any spacecraft in the game, no matter how big or how small. Defend an asteroid base, or take the fight to the enemy with a huge mothership, friends manning turrets, it's your choice. The game also features a multiplayer mode where players can explore a randomly generated galaxy, either fighting co-operatively to clean out enemy fighters, or battling each other for supremacy.

Report content RSS feed Campaign Progress and 8Bit Funding

Development on the single player campaign is well underway, complete with a little story, a mission map, and a single mission. In addition, we've opened crowd-funding back up, for the people that missed it the first time.

Posted by onionman on Mar 1st, 2012

The story campaign development has been in full swing since we last finished up our multiplayer demo. In that time I've mostly been working on things the game will be need to play proper, things like a mission map, mission briefings, and an introduction. Though in that time I've also had a chance to throw some gas clouds into the game ;)

Enemy In Sight!

If you've been following us this whole time, you might have noticed that we try to provide a new screenshot every day or two. This is mostly thanks to Rustybolts (who goes by Kevin Pears in another plane of existence). He is the game's artist and level designer, and the one that you can thank for most of the new content. He has been working hard as ever on bringing new ships and interiors into the game, like our new frigate for instance.

Maiden Voyage How many astronaughts to change a light bulb?

Anyway, we've gotten far enough to bring you all a new video, this time showing off a little taste of what to expect in the game's first mission. It also gives a first introduction to two of our game's voice actors: Venn Stone of fame, and Erin Evans (ariachiba on IndieDB).


Since our Kickstarter campaign, we've had a number of people ask us if there was any way they could still donate to help out and/or claim some of the rewards we offered in our late Kickstarter campaign. Well gosh, being the kind souls we are, we've grudgingly decided to re-open crowd funding with the game!

I know amazon payments weren't that popular with a lot of our international fans, so this time we will be going through 8-Bit Funding. The only thing I would like to point out is that we are committed to at least bringing the game through to an alpha-release, with or without further funding. We aren't trying to beg anyone, this is just for those that wanted a second chance to help out. And to everyone that already has, we want to extend our most sincere gratitude, you've really helped us realize a dream.

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xPearse Mar 2 2012 says:

Woah $500, how much do you actually expect to get from people. How much did yourecieve from dontaions before.

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onionman Author
onionman Mar 2 2012 replied:

This isn't all or nothing this time. This is just here for the people that were looking to help out.
I felt $500 in a month was a realistic amount, although if we receive nothing or just a fraction of that, we won't be disappointed.

+1 vote   reply to comment
xPearse Mar 2 2012 replied:

I clicked on your 8-bit site and it seems you have alot of ways for people to give money, foe example advertising and such.

Has anyone given money to you guys yet and do you get more comments or views elsewhere than moddb. Good luck on finding funder's or contributers.

+1 vote     reply to comment
onionman Author
onionman Mar 5 2012 replied:

Our campaign was quite successful, and yes we also have forums at .

+1 vote   reply to comment
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Only Human Studios
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Released 2012
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