EndCiv is a survival city building game with a unique environmental simulation. The world has been destroyed, and you are tasked with re-civilizing the wastelands. Resources for survival must be collected permanently to keep people alive. But those resources are directly connected to the simulated weather of daytime, rain and wind. If you have any questions, feel free to post them here.

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Farming added
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Eyello Author
Eyello Oct 14 2014, 10:55am says:

Today I have implemented a garden. Each plant needs water to grow, without water it slowly dies. While a plant grows it generates food and can be harvested. The longer it grows the more food it holds, but once it is fully developed it only lasts for a given time.
The simulation works fine already, now we only have to tell the people how to use the garden.

+6 votes   reply to comment
TyXo Oct 14 2014, 12:02pm says:

Me likes. Waiting to see more :D

+2 votes     reply to comment
DiamondBorne Oct 14 2014, 1:20pm says:

...And then the heatstorm swept through the area before your farmer could harvest them all. Your ragged band of survivors starved to death and such is the life in Endciv. :D

+1 vote     reply to comment
Eyello Author
Eyello Oct 14 2014, 1:50pm replied:

Yea like that :)
Plants need water and that is what is most important to the citizens. If it doesn't rain for a while then watering plants must be planned.

Lack of resources gets even more difficult if you start to have animals in town. They need both, food and water.

On the other side you can always try to achieve large stocks for bad times.

+3 votes   reply to comment
Kamaz91 Oct 15 2014, 7:56am replied:

will be able to fertilizing fields and destruction of the soil by constantly planting the same crop? :D

+1 vote     reply to comment
Eyello Author
Eyello Oct 15 2014, 8:00am replied:

And maybe we will calculate ray tracing shadows to determine how much light hits the plant...
Na, not that detailed.

+2 votes   reply to comment
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Oct 14th, 2014
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