Empyrean Frontier is a traditional RTS in development featuring massive space fleets, base building, and resource collection. Empyrean Frontier is built on a custom game engine, and aims to create an innovative strategy game that is still familiar to veterans of the genre.
The latest update adds 20 missions to the campaign, as well as a unit veterancy system.
new missions and unit xp
Update adding the campaign in Empyrean Frontier, an RTS campaign inspired by FTL.
Empyrean Frontier has finally made its way onto Steam Greenlight. The game has come a long way since the previous pre-alpha demos and I'm glad to announce...
greenlight and alpha
This update introduces the Interstellar Union's superweapon: a gigantic missile with 2 different attack modes.
new super weapon
A look at updates to the Solar System game mode, which combines RTS and 4X elements.
fleets and 4x elements
Updated demo released with improvements and additional features.
game updates and demo 2
A look at the first few models for the 2nd playable faction in the RTS game, Empyrean Frontier.
first look at the 2nd faction
Since the last update, I've been updating and finishing up the GUI for form and function. I've also done some fine tuning to the lighting and increased...
gui and lighting
Preview of the improved interface and the research mechanics in Empyrean Frontier.
improved gui and research system
A first look at the new game mode in Empyrean Frontier.
fleets and solar systems
Update showing the new ship customization system and other changes.
cruisers and ship customization
A more in depth look at base building in our RTS game. The last few weeks have been spent creating new models and improving the base building mechanics.
empyrean frontier: base building
Update showing development of the resource system in the game.
update 2: resource system
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