The Elder Tales project does not have release date and we do not have that prediction but

we are working every day to always improve the project and always brings new things.

In a near future we will have versions of tests for the community can give us a feedback.

att. GallighanMaker (GoUpGames Owner).


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devblog 6 preview final

Dev Blog #6 - Rebuilding our way

Firstly, I wanted to thank the patience of the whole community that follows the project and I apologize for staying a while away and not posting anything with news and sequences from our blog blog, but this time has been useful for me to study more, create new concepts and restructure the project again and for the better.

I will be presenting in this dev blog related changes to our server, client, game design, ideas, concept maps, WIP stuffs.

I can say that with this new structure the game can advance quickly enough to have test versions earlier than planned.

Earlier I used a different concept of server and client however I worked hard on it and now I have a 100% original structure and withstand a large amount of players.

Test server stress:

Server test connections 1

The test performed above shows the server's large capacity to handle connections and multiple requests at the same time. The test was performed using 3D objects but the game still continues the same 2D retro pixel aspect.

Panels with fade in and fade out

I have been added fade in and fade out effects to the panels like login, account etc... These effects give a better look at screen transitions and are widely used.


In the above gif you can already see a change in the visuals of texts, colors and design but the graphic question will still be improved but it is something that we can use for test versions.

Character Creation

Some changes were made in character creation but it is also in progress because I want to add character customization but until then already works with the new server and 100% original


The character creation is already synchronized with the server, has been added function to delete the character, until then can only have one per user but it is something that I will plan to add new slots in the future.

New panels in-game

The panels inside the game have also been restructured, with a better look and new concepts. all information is already being saved and loaded by the new server.


The panels are draggable and have best fit into all screen resolutions.

Equipment System and new UI

Previously I had not implemented 100% the equipment system and the inventory but in this new update already we can see this advance when equipping items to show a visual in the player.

Everything is synchronized between the server and client, all players can equip items, walk, have their own information stored and shared when necessary.


(sorry, i'm naked).

All graphics so far are free and may change over time but I really liked this new interface and I will keep this pattern for now.

Map Overhaul

I made some modifications in the world and the map where players will start the adventure but it is still in progress and will be added all objects, npcs, animals, effects etc... but I would like to share some pictures of the work that I am doing in the maps.

map overhaul 1

map overhaul 2

map overhaul 3

map overhaul 4

map overhaul 5

I'm only using free resources but it can be changed over time but in the same color and concept pattern.


From now on I will further advance the project, improve some current functions and implement new systems.

Soon we will have the long awaited test version even though it contains problems but will be essential for the project.

In the roadmap I already have all tasks including the game world and not just systems features, because it is something that I want to evolve enough to launch a test version.

Thanks guys!

Continue to support us, the community is very important to the project.

Dev Blog #5 - Now we have music!

Dev Blog #5 - Now we have music!

News 1 comment

We changed some things in the project, related to login and character creation interface. We have created a menu of options in-game and now we have music...

Dev Blog #4 - Player Interactions

Dev Blog #4 - Player Interactions


With this new update I want to show the progress of the interactions of the players, bringing indispensable system in a good RPG.

Dev Blog #3 A new update!

Dev Blog #3 A new update!

News 5 comments

After some time developing, I came to improve and fix some things already made earlier and also bring some news.

Dev Blog #2 - Server, Client Updates and Fix's

Dev Blog #2 - Server, Client Updates and Fix's

News 1 comment

With this new article I will show some improvements, new systems and some news in project. I also fixed some bugs and it moved forward a little more in...

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When will the game be released to play?

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GallighanMaker Creator

I'm not sure, but I'm planning and finalizing new contents, I hope as soon as possible release playable versions to improve the game.

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Will there be an asia server ?

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GallighanMaker Creator

I will host the servers in the following regions: Europe, North America, Asia and Brazil. But the first versions will have only the server of North America and over time will increase our capacity.

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How to download
Can u tell fast iam waiting

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GallighanMaker Creator

Not yet available, I am working the time I have left in the project and I hope to launch something soon to the community, with this test the systens, mechanics, find bugs and over time increase new contents to the game.

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I can't wait for the release!!! XD

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And if it's possible i want to be a beta tester hahahah

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GallighanMaker Creator

Surely you are taking part in the beta test, soon we will have an initial version of our project to test everything and find a lot of possible bugs. We will have a lite version and in time we will release more content.

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