Dungeons of Tal'Doria is a coop sandbox exploration game mixing Diablo rpg skills, loot, and leveling within a Cube World like game; go exploring an infinite world of unique biomes, collecting and training pets you find, discovering dungeons, and looting treasure while augmenting your abilities and advancing as a Knight, Mage or Archer. Then return home for respite were you can craft items, go fishing, and learn professions that can help you and your fellow explorers.
Tal'Doria is an infinite, randomly generated world. It is made up of different biomes, which are unique in every aspect. The name is based on the creator and goddess Doria. Throughout the game you will find animals, monsters, dungeons and other villager. You will also have opportunities to equip yourself for your journey by trading what you don't need with travelling merchants.
Decide if you want to play as a strong Knight, a wise Mage or a dexterous Archer. Each class can choose between at least three different skill sets and gain many new powers. Train your new powers to become even more formidable!
The most powerful of enemies awaiting you and should never be faced ALONE! Take your friends with you and increase your chances of success. But beware: Even in a group you should bring your most potent weapons along!
There are many different creatures in Tal'Doria, all of which can become your pet. Collect, train and evolve them to become even stronger!
Become a great crafter and give yourself the best possible chance of survival. Collect resources, such as minerals and herbs, to make the most lethal weapons, strongest armor and helpful potions.
We are a two man team that have already published two smaller games for Android. Now we are working on a game that we are dreaming of. We need and really appreciate your help in developing this game, so please tell your friends about Dungeons of Tal’Doria and share your opinion with us. Your ideas and suggestions will help us make this game the best it can be! Follow our social media channels and don’t forgot to post some cool stuff like fan art etc. You can find us on Twitter and Facebook and through our website.
Sorry for being quite for so long! We were really busy with some cool new stuff and have a couple of new features to share about! Tal'Doria now has a minimap, to help you guide through this expanding world, as well as a working vendor in villages, where you can buy and sell from.
Next DDD we will talk about the brand new demo we will be releasing!
We have noticed in our internal testing that navigating through the biomes was very disorienting especially when going through a very dense area. So we think the minimap we have created helps relieve that confusion by having a marker for you, other players, and foes who are wandering around the map.
Also, many times when walking through a biome you can easily miss a dungeon that is a stone throw away due to it being behind some trees. The minimap will show these on the map so that you won't mistakenly pass by them.
We debated about whether or not to include a minimap in the dungeons but ultimately felt that this should be incorporated to give you all the best experience when wandering around these labyrinths.
Later on, we will make it so that the map will only reveal rooms and corridors as you pass through them.
We talked a little bit about our Point of Interest System in the past update and wanted to say that it's been working great to add new content, the most recent being our ability to spawn in traveling merchants in both villages and from their cart.
We currently only have one merchant in the village, but in the future, there will be more people showing up in the form of weaponsmiths, armorsmiths, and others.
Our village merchant will be happy to sell you healing potions and a limited selection of gear, but you will also be able to sell to him all your unneeded drops you find.
Out of the jungle and into the middle ages, our next biome we will be showcasing will be a medieval theme. In the next DDD we will wander through the newly created well dungeon. Thanks to Twin for the base model of the entrance!
Now is the time to make sure you are following us, as we will be announcing our new demo in the next DDD and where to get it.
Keep posted by following us on:
Also we should not forget:
We are now have new enemie types and a village to show off!
Many of you have been asking for more details about how the class system will work in terms of skills.
First minutes of gameplay with our new aiming system!
The technical side of the dungeon generator and optimizations.
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Public Test-Alpha released! Play it with your friends and have FUN :)
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