Dungeon Fray is a fast paced roguelike/puzzle game. It features three playable classes, randomly generated levels, turn based combat and unlockable achievements and perks. - Play as Fighter, Mage or Rogue - Randomly generated levels, random monsters and random loot - 8 Levels in story mode plus 'Infinite Mode' - 9 different spells to aid you in combat - Unlockable achievements and perks to enhance your character - Perma-death

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Blog RSS Feed Report abuse Latest News: Dungeon Fray 0.8 Released !!

0 comments by niteshg16 on Mar 26th, 2013

Version 0.8 changes:

  • Fullscreen mode can be now enabled throughout the game (F11 key, Windowed mode is still recommended way of playing)
  • Hero now moves only one tile when monster is chasing to prevent accidental multiple attacks
  • Fixed crash when monster jumps while chasing
  • Fixed monster can still chase hero after jumping
  • Fixed coin animation is not shown sometimes
  • Added new silver chests (50% chance to get gold coins or turn out to be a trap)
  • Implemented 3 new blessings: Regen, Berserk and Protect (only one can be active at a time)
  • Added a mirror image of High Wizard Bhudab that will grant you a blessing of your choice
  • Added charactersheet button for easier access to upgrades
  • Improved explanation in perks menu
  • Fixed some typos in tooltip text
  • Fixed text color coding issues in message box
  • Some game balance tweaks

How enemy movement works in this game?

Some concerns were raised in comments about enemies not moving in combat. Below is a brief explanation of enemy movement in game.

  • By default, no monster will chase you when you get closer to them.
  • Every monster has two statuses, alert and not alert.
  • These statuses are assigned randomly to each monster on level. So a level 4 monster may not be alert while a level 1 monster can be alert.
  • Once you attack a monster that is alert and move to a new tile, it will start chasing you.
  • A monster that is chasing you will attack if you move to new tile and take a turn.
  • At any time, only one monster can chase you, so a swarm won't be coming after you.
  • Once you attack an alert monster, the only way to stop it from chasing is to kill it or attack a new weaker monster that is alert.
  • The game visually indicates alertness of each monster by showing '!' next to level number or [ALERT!] in tooltip.

           

Why enemy movement is not similar to other roguelike games?

All monsters are static by default as the game aims to be a mix of rougelike/puzzle gameplay. The game doesn't want you to be on toes all the time but rather it focuses on choices you make and how well you spend your resources (coins, spells, bots, blessings etc.)

Unlike other roguelike games, the game has no camera, minimap and scrolling. You will always get a bird's eye view of entire dungeon. Moving enemies in small dungeons would make things messy as there will be less room for hero to escape. Plus the game aims to be fast paced, where a dungeon can be cleared under 10-15 minutes.

Any suggestions/comments are welcome.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Dungeon Fray 0.7 Demo (Windows, Linux)

Dungeon Fray 0.7 Demo (Windows, Linux)

Mar 16, 2013 Demo 0 comments

This update brings scoreboard and some other changes.

Dungeon Fray 0.6 Demo (Windows, Linux)

Dungeon Fray 0.6 Demo (Windows, Linux)

Mar 15, 2013 Demo 0 comments

Small update to the game, mainly a fix for crash and some balance tweaks.

Post comment Comments  (0 - 10 of 21)
ozgurilgin
ozgurilgin Apr 18 2013, 5:34pm says:

I spent hours playing the game ad it's awesome man:)

+2 votes     reply to comment
ozgurilgin
ozgurilgin Apr 5 2013, 7:57am says:

If monsters were moving-type, it would be better but I certainly liked this game, looking forward for the next update:)

+2 votes     reply to comment
niteshg16
niteshg16 Mar 26 2013, 10:14am says:

The game is 'Pay What You Want' for next 24 Hours. Dungeonfray.com

+2 votes     reply to comment
quamper
quamper Mar 26 2013, 11:22am replied:

Do you get a desura key?

+1 vote     reply to comment
niteshg16
niteshg16 Mar 26 2013, 11:24am replied:

Sure I will send you one :)

+1 vote     reply to comment
alija100
alija100 Apr 8 2013, 6:28am replied:

Do you still have one desura key left?

+1 vote     reply to comment
alija100
alija100 Apr 8 2013, 7:24am replied:

Nevermind

+1 vote     reply to comment
hardpenguin
hardpenguin Mar 25 2013, 11:23am replied:

Plx add versioning to the downloads info so we can see when it is up. I'd like to try it, damn.

0 votes     reply to comment
niteshg16
niteshg16 Mar 25 2013, 11:46am replied:

Hello,

I don't get it. Where are you not able to see game version?

In Desura Client, you can right click on game and click on changelog to see version.

The standalone downloads also shows version: Desura.com

A heads up, the Debian Squeeze libc fix has not made into this build unfortunately. Libc 2.15 has been packaged in most modern Linux Distros (Arch Linux, Ubuntu, Fedora, Mint etc).

I would love to support Debian Squeeze, but it has 2 year old libc 2.13 and it becomes really difficult for me to maintain compatibility with all distros.

Just upgrade or pick up any latest Linux distro and the game will work for you.

Apologies for inconvenience.

+2 votes     reply to comment
hardpenguin
hardpenguin Mar 25 2013, 11:54am replied:

Nevermind about the version.

Couldn't you just bundle libc and other needed libraries with the game? You know, like e.g. most of Humble Bundle games do. Just FYI libc 2.15 is not available in next release version of Debian as well.

If not, maybe I'll try running the game with Wine... Eh...

+1 vote     reply to comment
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Dungeon Fray
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Windows, Linux
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niteshg16
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Released Mar 8, 2013
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