Days of Valor is a first person wartime shooter. Focusing on teamwork, tactics, and squad based strategy to defeat your enemy. Defeating your enemy will not be an easy task. Kill your enemy and they will respawn. But siege control of vital tactical regions on the map, and cut off their supply lines will leave them without ammunition or medical supplies. Forcing them to retreat further and further into friendly territory until there is nothing left but your judgement.
Today I would like to introduce Bergamind, after talking for a while on deviantArt he has offered to help us finish the remaining pieces of concept art for the project.
Posted by GamerKnight on Mar 13th, 2013
Today I would like to introduce Bergamind, after talking for a while on deviantArt he has offered to help us finish the remaining pieces of concept art for the project. We are thinking of turning this into a poster to release with the game, would you like one?
What does this mean?
Put very simply, it means more content for you guys and gal to see. We have been delaying releasing a lot of content in the design document until we had a piece concept art for each section, so we would get featured on the IndieDB homepage when we finally released it.
When do I get to see this content?
A soon as Bergamind is finished with the concepts, we will be doing weekly updates. Each week we will release a section of the document with a piece of concept art, so you nice people can give us your feedback on what needs to be added/changed/removed. Seriously we value your feedback, we are not just saying that, help us make this game even better.
We need help
We need your help, We are launching a Facebook page today, but unlike a normal Facebook account, a business account needs likes to unlock certain features like registering a Facebook domain name and analytical based stuff.
Jump on Facebook and show your appreciation by liking our page. So we can unlock the features we need. It will also help share our game with your community of friends.
To say thank you to the community members whom supported us at such an early stage, We will give priority beta access to people who liked our Facebook page first. Its the least we can do for our fans.