Hell is back, and this time it is more aggressive and relentless than ever! Fight your way through the demonic armies and watch hell recede back to the depths from whence it came, using the most powerful weapons the UAC, and hell, has to offer! Eradicate rooms full of enemies with the newly improved BFG9000, or pick enemies from afar with the sniper rifle! Or walk around taking fire like the badass you are whilst blasting heads off with a variety of shotguns! One thing's for sure, though - hell is not going to cut you any slack! A lot of the additional content in this WAD is not made by me, credit goes to anyone at Realm667 and /idgames for anything of theirs I may have used, and of course credit to id software for Doom!

Post news Report RSS UPDATE: New Stuff!

Death by fire, demonic shotgun, terrain splashes and more!

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Having completed level 8 and started level 9 of Hell Unleashed I've decided to take a break from the level designing for a while, and I've started to focus a bit more on editing the actual WAD itself. I've done a decent amount before I got a page on here, but since then I've added:

- A gib death for the Revenant
- All humanoid enemies that are roughly the same size as the player will catch fire when killed with the flamethrower.
- Some enemies have extra death animations for when killed with the crossbow.
- A demonic looking shotgun that runs on blood shells (sprites not by me - but I can't find who made them. Thank you whoever you are!)

Planned:
- Different deaths for the chainsaw/knife
- Different deaths for other projectile-based weapons
- Different deaths for enemies infighting

Also does anybody know how to make it so that certain things won't work underwater? I have a flamethrower that can set the ground / enemies on fire, but it works underwater as if it were on dry land!

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