Don't Move: ninjas, failure, ludonarrative dissonance and player investment manipulation. Don't Move starts simply: move left or right. But as you try -- and as you fail -- to move, you unlock more of the game's mechanisms. With each new element comes new challenges and more rewards! Don't Move is free for Windows, Mac, Linux, and Flash. If you like it please consider buying it for Android at steverichey.com/dontmove
Personally, while it seems pointless and frustrating, I think there is a deeper meaning to this. I think it is a statement saying how no matter how bad a game is, we play, and keep playing, it to level up, gain XP and unlock literally meaningless perks, it's our human nature, to accquire things. Not saying the game is bad persay, just interesting.