In Defan's Story, the player runs through levels trying to complete missions they acquire while avoiding being caught by the guards. Missions in the game can include acquiring certain items, killing certain guards, gaining access to certain areas, and escorting NPCs to designated areas. All levels built within the game are built through a custom level builder designed for this game that will be open to the player to use and publish for other players to play.
Been a long time since I've updated, here's what I've been working on in my spare time. You can create a decoration object that does a multitude of things. You can make it so every time you examine the object or use the correct item on it it preforms an action. Actions can be giving a quest, giving the player items, advancing a quest, and multitude of other things.