Deep Space Settlement is a 4X real-time strategy game focused on empire building and grand-scale space battle.

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normal map magic
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Description

What you see is a body crafted to perfection, a pair of legs engineered... oh wait :P
What you see is a normal map generated from the high poly source and applied to the low poly game model of the cruiser core, rear end.
My main motivations to do this are
1) much more interesting surfaces and as a result speculars, as well as
2) edge highlights where otherwise would be hard polygon edges and finally
3) DO YOU SEE THE GREEBLES?
The quality of the assets just goes through the roof.
All of this is of course open to modders as well. I'll do my best to offer support and assistance, should it be needed.