Plot: The characters thought they had escaped the terrors of Banoi and survived the apocalypse on a corrupted paradise. Their fate took a turn for the worse. The Dead Island heroes escaped in a helicopter to the safety of a military ship, but when a furious storm hits and the virus suddenly spreads throughout the crew, the nightmare starts all over again, leaving hope drowning in the rising tides.

Post download Report content NOIR's Riptide Mod v0.1
May 10th, 2013
62.95mb (66,011,563 bytes)
332 (1 today)
Embed Button
Download now

My motives on this mod is a balance between realism, challenge and fun. The idea was to put more Zombies in Riptide and make it to a massive butcher game. AT the 4 player coop game my friends and I found some overpowered and buggy thinks, that i had to fix it. I'll hope u can enjoy the new game feeling. The installation is very easy, everyone can do it. I put the instruction in the rar file. Don't fear and keep the Island clear. And i wish you a happy slaughter time ;-)

What was changed?

> Zombie Spawns are doubled

> Money Penalty On Death reduced by 50%

> FOV in 3 settings (default for 4:3) (75 for 16:10) (82,5 for 16:9) Screens

> Increased force of Blunt weapons by 10%

> Jump Height Increased by 5 (against some stuck situations, when you have to jump over and you can't)

> Ranged Damage Taken reduced by 10% (prevents the one hit die bug caused by knife throwing Zombies)

> Reduced Stamina regeneration by 20%

> increased stamina of Sam B by 15%

> increased stamina of the others by 10%, except Xian

> Ammo increased by 50%

> Reload Times changed:
- Pistol +30%
- Revolver +23%
- Rifle +28%
- Shotgun +50%
- Nail Gun -20%

> Weapon recoil changed:
- Pistol -10%
- Revolver +20%
- Rile +15%
- Shotgun +35%
- Harpoon +10%

> 6% chance of bullet penetration

> Decreased bullet force by 20%

> Health bug from Samb and Xian fixed
I will show you these bugs

> Add some health over lvl 20, per 5lvl steps
- Sam B +7
- Logan and Purna +5
- Xian and John +4

> total life on 70:
- Sam B 370;
- Logan and Purna 300
- John 290
- Xian 265

> inventory size increased by 6

> Assist experience raised to 80%

> Nearby Experience raised to 40%

> number of AI attacking player doubled

> pull range increased by 50%

Future Plans
It will cones optional files of HIGHER zombie spawns for the guys who likes it much harder My friends and me are testing for new tweaks, better balancing and awesome coop gaming

Thanks to my Friends

Hershel Linkton

You gave me some inspirations

Preview Image
NOIR's Riptide Mod v0.1
Post comment Comments
PetrenkaPie May 10 2013 says:

How did you manage do double the spawnws?

0 votes     reply to comment
NOIR001 Author
NOIR001 May 10 2013 replied:

I edited the spawn variables in all .exp files inside the map directory

+1 vote   reply to comment
PetrenkaPie May 10 2013 replied:

using hex?

0 votes     reply to comment
soundcreepy May 10 2013 says:

sounds awesome, can't wait to try it, would one be able to use it with the no HUD mod?

+1 vote     reply to comment
NOIR001 Author
NOIR001 May 10 2013 replied:

ya, it will work

+1 vote   reply to comment
NOIR001 Author
NOIR001 May 11 2013 says:

The AI will be improved in the next version.

+1 vote   reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Dead Island Riptide
Windows, X360, PS3
Deep Silver
Send Message
Release date
Released Apr 22, 2013
Game watch
Start tracking
MD5 Hash
Related Games
Related Engines
Chrome Engine 5
Chrome Engine 5 Proprietary Released 2009
Related Groups
Deep Silver
Deep Silver Developer & Publisher
Techland Developer & Publisher