In order not to repeat ourself: Please check out our Kickstarter cmapaign page with all infos about the game you might ever want to know.

Image RSS Feed Latest Screens
Art Style Demo #2 Art Style Demo #2 Art Style Demo #2
Blog RSS Feed Report abuse Latest News: Staff Pick & Launch on Kickstarter

0 comments by dbltnk on May 12th, 2015

Good morning, valley dwellers.

We have just launched the Kickstarter campaign that will allow us to add a huge amount of new content to the game (weapons, armors, abilities, mobs, game worlds). Thanks for all your feedback so far!

Our first hours have been great: We have already been selected as a Staff Pick by Kickstarter. But we still need your support to make this happen. Here is the link to the campaign:

Limited amount of Early Bird tiers available
The campaign features a limited amount of price-reduced "Early Bird" reward tiers. These are designed for you guys, our earliest supporters, to say thanks. They will give you access to all of our new rewards (taunt animations, weapon and armor skins, a custom tomb stone etc.).

Again: Those Early Bird tiers are pretty limited in number - so if you want one of them get it today, they might not last for too long.

High-level rewards
We also have special tiers for clans with unique logo choices and settlement skins. We'll even give hardcore fans the ability to design your own combat ability, creature or even the first custom rule setfor a new game world. Check out the campaign for the details.

Cheers & kind regards

Alex & the Fairytale Distillery team

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 21)
Teriya_LoD 12hours 56mins ago says:

Das Tal May 31 Alpha PvP Video

I’m afraid that gameplay footage does not do this game justice. To the casual observer the gameplay is skittish and extremely fast-paced and, in a word, overwhelming. There is so much happening in every frame that there’s no way to understand what’s going on and the video gets tuned out and is unappreciated for the sheer amount of heart-pounding action that the game entails. At least, that’s how I felt when I watched DT vids. Some crucial aspects of the game that gets lost in the video are the amount of battlefield awareness that is required at every moment and the critical precision of aiming.

A couple helpful tips when watching: try to follow my cursor (you’ll be able to see where my focus lies and what I’m doing to help the fight) and the big white circle that follows me is an AoE heal (I think technically it’s an AoE HoT.. or a HOT AOE)

+1 vote     reply to comment
Guest 12hours 59mins ago says:

This comment is currently awaiting admin approval, join now to view.

Teriya_LoD 12hours 53mins ago replied:

please remove this comment, I jumped the gun and posted too soon =X

or not if you don't mind spam...

+1 vote     reply to comment
INtense! Staff
INtense! Nov 6 2014, 2:23am says:

concept art translated well into the game, nice

+1 vote   reply to comment
yhann May 17 2014, 7:44pm says:

I like it.
For the economic model you could think about the price of the game and the subscription to your server as a seperate thing, like making the possibility for the player to create their server (local host or wathever), this way I would personnaly enjoy it, as I have to admite that I prefer to have a game that will not disappear some month later due to none profit (pardon the bad english). Just my opinion, a hint nothing more, not to take seriously.

+3 votes     reply to comment
lVliso Nov 5 2014, 10:48pm replied:

while i do like the idea i also see where dbltnk is coming from. Unless given a decent way to counteract hackers it would not be the best idea but if given such it would be amazing to have. Pricing the game separately from the either monthly or yearly subs would help bring in profit but what would also help is possible something like minecraft is doing with realms. This could help players be able to have their own server all while being protected from hackers. just and opinion in my case but i hope i helped even just a tid bit.^~^

+1 vote     reply to comment
dbltnk Creator
dbltnk May 27 2014, 8:32am replied:

Thanks. That is an option indeed. Though we're a little weary of the host-your-own-server model for a PvP game. Look at DayZ or Rust - with that much hacking going on it's impossible to do any serious PvP.

+3 votes   reply to comment
Guest Mar 23 2014, 6:12pm says:

can't wait to try it out!

+4 votes     reply to comment
ChickenDelight Mar 16 2014, 4:03am says:

Looking good so far. Love the concept.
How much will this game cost?

+2 votes     reply to comment
dbltnk Creator
dbltnk Mar 16 2014, 6:26am replied:

We don't know yet. We haven't decided on a business model for the game yet - still listening to hear what our players would prefer.

+2 votes   reply to comment
Guest May 17 2015, 9:40pm replied:

This comment is currently awaiting admin approval, join now to view.

Gn0meSlice Mar 23 2014, 5:25pm replied:

Steam release or not, I'd really like to see a DRM-Free release as well. Would make a difference for myself, and many other players, I suspect.

Might I suggest IndieGameStand?

+2 votes     reply to comment
dbltnk Creator
dbltnk Mar 23 2014, 6:22pm replied:

Since this is an MMORPG the only DRM is that you play on a server which is going to be hosted by us. IndieGameStand, HumbleStore or other digital stores are nice but only interesting for a pure P2P model, mostly used with singleplayer games.

+2 votes   reply to comment
Gn0meSlice Mar 23 2014, 6:24pm replied:

That's a good point, if you're going F2P you probably don't really need to worry about where you distribute the game through.

+2 votes     reply to comment
dbltnk Creator
dbltnk Mar 23 2014, 6:30pm replied:

Exactly. At this point the question would be more like "How do we host the game as cheap as possible?". But then we might not go F2P at all. Time will tell. =D

+2 votes   reply to comment
ChickenDelight Mar 17 2014, 4:07am replied:

Well, I hope it'll be free so I can play it, but I can see it costing $20 or something like that :)

+2 votes     reply to comment
dbltnk Creator
dbltnk Mar 23 2014, 6:22pm replied:

We'll announce it once we have found a business model that's both awesome for players and devs. =D

+2 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Das Tal
Windows, Mac, Linux
Developer & Publisher
Fairytale Distillery
Send Message
Official Page
Release Date
Coming 2016
Game Watch
Track this game
Role Playing

Latest tweets from @dbltnk

Want to learn more about our studio setup - both organisation and tech? We've just released our QV slide deck:

1hour 35mins ago

This glitch is nicknamed "The Ministry of Funny Walks". =D #dastal

3hours 9mins ago

The cheshire cat makes a first apperance in the valley. As a cloud. Quite fitting. =D #dastal

6hours 11mins ago

Give your VFX artist too much screen space and things start looking weirdly psychedelic in the valley. =D #dastal

15hours 6mins ago

Chicken man is my favorite visual glitch in #dastal. We need to bring him back.

18hours 9mins ago

Day 21 has two new blog posts for you, the visual history and a bunch of amazing glitches. Read on: #dastal

21hours 4mins ago

Das Tal: Then and Now. Dave goes into the visual history of the game over the years.

21hours 55mins ago

Support footage from yesterday: LoD vs Aesir / Vendetta. Low details and noob skills only but still good to watch.

Jun 1 2015, 10:08am

@AussieGamerAH10 We need aussie servers. Bring us more aussies!

Jun 1 2015, 9:26am

@Arawulf @das_tal_game Therapeuthic? It was amazing! Haven't done that much solo PvP in my last 3 months of playing combined. =D

May 31 2015, 5:56pm

Embed Buttons

Promote Das Tal on your homepage or blog by selecting a button and using the embed code provided (more).

Das Tal
Das Tal
Last Update
3 weeks ago
97 members