By fans, for the fans, Developed by a team of experienced modders from the Paradox Interactive forums, Darkest Hour is a stand-alone Hearts of Iron game featuring a mixture of short and in-depth campaigns set across the darkest chapters of the 20th century, from the outbreak of the Great War up to the onset of the Cold War. Darkest Hour will introduce a new artificial intelligence that is now able to react to hundreds of different situations simultaneously, along with a dynamic diplomatic system that will allow the player to have a real impact on the course of history.
I'm writing this under the immense realization that there will, indeed, never be a perfect Hearts of Iron experience. Something that lets you just sit down and play from A to Z. How many of us crave the cold war espionage and nuclear threat and politicing, but never get to enact it due to script errors, impossible AI genius that destroys our armies, or overcoming impossible IC restraints?
Arsenal of Democracy proved just how ridiculously contrived, complicated, and un-user friendly HoI2 can be and is regarded by the more steel blooded fans to be the worst version of the game. On the flip side, most of us consider Darkest Hour to be the best. Why is that?
It's accessible, it has new content, even a new map. It doesn't make the AI tactical gods but it makes them smart and capable, and they react to thousands of new scenarios. It's an easy game though, and can be won through the same tactics.
It also features a surprisingly realistic and immersive ww1 campaign, but it cannot go over into the ww2 and cold war ones without the help of a mod and a save converter.
So yes, Darkest Hour is the best of the bunch (AoD is the worst) but still, one has to ask why its $10 or why it even exists, when perfection on an unstable platform would be like the pyramid of gaza being built sideways.