CrossCode combines retro-style 2D graphics with the unique theme of throwing energy balls at everything.

Report article RSS Feed Weekly Update #28 WebAudio and Menu

This week we finally managed to finish the WebAudio integration. It took us a while because of various tripping stones and design issues. We also started making graphics for the upcoming menu.

Posted by Regiden on Aug 18th, 2013

Time for some updates!

This week we finally managed to finish the WebAudio integration. It took us a while because of various tripping stones and design issues. We also started making graphics for the upcoming menu.

Web Audio

Well, after a long time we finally are done with this. With the new audio integration we can perfectly loop any music track. No timing issues anymore! As promised we will cover our experience with the WebAudio API in a technical post, which will arrive later next week. If you’re interested in why it took us so long, what the downsides are, or how to work with the API make sure to check it out. You can check out a small audio file we used for testing WebAudio on our blog at: 


For the menu, we mainly focused on the main menu and the equipment menu. We made a nice little Lea sprite just for the menu:


(can you guess where we got the inspiration for the pose?)

Of course you also want too see how the actual menu looks like, right? We got a small work-in-progress from the equipment menu, which gives you a small glance on what the final piece will look like. The general design will stay clean and simple but of course some graphics and names are only placeholders!


That’s it, chaps!

The next weeks will probably include lots of updates on the menu, which will feature some nifty screens too! So… stay tuned!

Post comment Comments
booman Aug 19 2013, 3:45pm says:

Thanks for the update, I'm always excited to see what you are doing with Crosscode.

+1 vote     reply to comment
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