Cross of the Dutchman is an action adventure game based on the true story of the folk legend 'Pier Gerlofs Donia'. The story takes place in medieval Western Europe, in the province of Frisia, near the turn of the 16th century. Though Pier and his family lived in peace, the world around them was changing for the worse. Saxxon legions were invading nearby villages, making the lives of the native people next to impossible. On one faithful day, Pier got involved with the Saxxon oppressors, escalating the situation for the worse. The events portrayed in this great adventure caused Pier to gather a band of farmers and form a front against the oppressors. The acts that followed made Pier into the legend he is known for, the Cross of the Dutchman.

Report RSS Designing the villages #3

We’re back with more pictures of assets! The textures are coming along pretty nicely as well, but we’ll keep those for another time. For now, let’s take a look at how the cities in CotD are taking shape. The following buildings are specific buildings that you’ll see return in most of the cities. The blacksmith, bakery, butchery et cetera.

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We’re back with more pictures of assets! The textures are coming along pretty nicely as well, but we’ll keep those for another time. For now, let’s take a look at how the cities in CotD are taking shape. The following buildings are specific buildings that you’ll see return in most of the cities. The blacksmith, bakery, butchery et cetera. The sides of the buildings are quite straight because most of the time these buildings were packed together along the waterways that ran through the cities. All visual elements are interchangeable to allow us to create buildings that are different in each village, using the same assets.Update: Ronald prepared a better picture showing the Wireframe of the Butchery in comparison to a render with a skylight. Looks great!

read the original post on www.crossofthedutchman.com

Butchery Render
Renders of the Butchery building, shaded and with visible wireframe.

Second render, of the Carpenters' building
Second render, of the Carpenters' building.

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FlyingMonkey59
FlyingMonkey59 - - 150 comments

This sounds like a great concept!! I was just having a discussion with a friend about how games have matured to the point of being a valid storytelling medium for more adult concepts & nonfiction topics - this sounds like a great way to share history & heritage with folks, while being genuinely fascinating to boot! Totally tracking this!

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ShrikeGFX
ShrikeGFX - - 331 comments

Really nice work

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booman
booman - - 3,651 comments

very nice assets! I love the specially attention to detail. sometimes you can't really see certain details when the textures are mapped on.
Great Job!

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