Cross of the Dutchman is an action adventure game based on the true story of the folk legend 'Pier Gerlofs Donia'. The story takes place in medieval Western Europe, in the province of Frisia, near the turn of the 16th century. Though Pier and his family lived in peace, the world around them was changing for the worse. Saxxon legions were invading nearby villages, making the lives of the native people next to impossible. On one faithful day, Pier got involved with the Saxxon oppressors, escalating the situation for the worse. The events portrayed in this great adventure caused Pier to gather a band of farmers and form a front against the oppressors. The acts that followed made Pier into the legend he is known for, the Cross of the Dutchman.
After an extensive period of time, independent game developer Triangle Studios has launched Cross of the Dutchman, an action adventure game that is based...
With the support of the Steam community we were able to get the Greenlit status of Cross of the Dutchman in less than 4 days!
We're on a roll! Today's update is about those little details in CotD that make everything feel much more 'alive'.
Don’t try to fix things that aren’t broken, and improve things that need improvement.Today we’ll summarize all the changes we’ll make in the game...
As we stated on our blog, we are excited and happy that our studio is able to continue development for Cross of the Dutchman. There will be quite some...
Welcome to the second part of Making the Demo. This time we will elaborate on some things we've talked about in the first part of this series, and also...
Hi, welcome to the first part of a new series that will be solely about the demo! We know that you of course haven’t played the demo yet, but we have...
Cutscenes are a great way to tell and progress the story. For Cross of the Dutchman, we choose to use a more uncommon style that we think fits exactly...
Want to make your game immersive? Then good audio is key! You don’t want to let it sound like a squeaking clowns shoe of you wack a guy with your 7...
Time to show you some of the progress we’re making. Here is something you’ve never seen before: the in-game Head-Up Display (HUD)! We’ve shown you...
We've got some great news for you today. We are very pleased to announce the team has started a new development sprint! Last time we did a sprint it went...
We've previously mentioned that we're doing a lot of research on how people lived in and around the era of Grutte Pier. Same goes for the buildings, surrounds...
Yesterday we’ve finally released the official gameplay traler, and we can safely say that responses so far have been very positive! As a final bonus...
It. Is. Finally. Here! The official gameplay trailer for Cross of the Dutchman is ready for all of you to behold and enjoy. For the first time, we're...
Another week filled with Kickstarter-rollercoaster-crazyness has passed, but our update is now overdue, so time to inform you about the latest on Cross...
We are now halfway through our Kickstarter campaign, and it is time to highlight one of the rewards we're offering. In this update, you'll get a sneak...
In the previous post in this series, we talked about creating our own terrain tool as the one we used wasn't flexible enough for our needs. The other...
We have now arrived at day 7 of our Kickstarter campaign, and even though we have had some great responses, things are not as well as we had hoped. Last...
A long overdue update on the topic of the terrain textures. As we are building the towns and cities we need for CotD, we noticed that our terrain textures...
We’re out the gates! Our Kickstarter project is live, and we will use our blog (and the Kickstarter site) to update our visitors on the progress! So...
For months we've been working internally on CotD, and with an avid group of followers, it's been quite the adventure already. However, we're kicking things...
Our previous concept art articles already showed the perspective and style that Cross of the Dutchman will feature. It is now up to the artists and designers...
Everyone is familiar with famous sayings or phrases. They can have a famous source, but just as often they have no source at all. Some have been told...
In the previous articles in this series you've read how we created the villages from concept art to actual 3D models. In this post we'll explain how we're...
Creating an adventure game like Cross of the Dutchman involves the creation of many different characters. In previous articles, we've demonstrated how...
Most of you will know that our game Cross of the Dutchman is based on a true story. It’s based on the character “Grutte Pier” Gerlofs Donia who...
We’re making some decent progress on the 3D assets for CotD, about half of the assets that we’ll use in the different environments have been finished...
We’re back with more pictures of assets! The textures are coming along pretty nicely as well, but we’ll keep those for another time. For now, let’s...
Triangle Studios is proud to reveal the teaser trailer for their upcoming action-adventure game: Cross of the Dutchman.
Grutte Pier grew up in Kimswert, a small village just below Harlingen. Historically, villages were small clustered settlements or communities, larger...
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