Cross of the Dutchman is an action adventure game based on the true story of the folk legend 'Pier Gerlofs Donia'. The story takes place in medieval Western Europe, in the province of Frisia, near the turn of the 16th century. Though Pier and his family lived in peace, the world around them was changing for the worse. Saxxon legions were invading nearby villages, making the lives of the native people next to impossible. On one faithful day, Pier got involved with the Saxxon oppressors, escalating the situation for the worse. The events portrayed in this great adventure caused Pier to gather a band of farmers and form a front against the oppressors. The acts that followed made Pier into the legend he is known for, the Cross of the Dutchman.

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Cross of the Dutchman is now available on Steam

Cross of the Dutchman is now available on Steam

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After an extensive period of time, independent game developer Triangle Studios has launched Cross of the Dutchman, an action adventure game that is based...

Cross of the Dutchman has been Greenlit!

Cross of the Dutchman has been Greenlit!

News

With the support of the Steam community we were able to get the Greenlit status of Cross of the Dutchman in less than 4 days!

Atmosphere

Atmosphere

News 3 comments

We're on a roll! Today's update is about those little details in CotD that make everything feel much more 'alive'.

Game changes

Game changes

News 3 comments

Don’t try to fix things that aren’t broken, and improve things that need improvement.Today we’ll summarize all the changes we’ll make in the game...

The new Pier - interview

The new Pier - interview

News 8 comments

As we stated on our blog, we are excited and happy that our studio is able to continue development for Cross of the Dutchman. There will be quite some...

Making the demo, part two: about fighting

Making the demo, part two: about fighting

News 5 comments

Welcome to the second part of Making the Demo. This time we will elaborate on some things we've talked about in the first part of this series, and also...

Making the demo, part one

Making the demo, part one

News 2 comments

Hi, welcome to the first part of a new series that will be solely about the demo! We know that you of course haven’t played the demo yet, but we have...

Making movies: the cutscenes

Making movies: the cutscenes

News

Cutscenes are a great way to tell and progress the story. For Cross of the Dutchman, we choose to use a more uncommon style that we think fits exactly...

Sounds of Frisia: making the music

Sounds of Frisia: making the music

News

Want to make your game immersive? Then good audio is key! You don’t want to let it sound like a squeaking clowns shoe of you wack a guy with your 7...

A glance at the HUD

A glance at the HUD

News 2 comments

Time to show you some of the progress we’re making. Here is something you’ve never seen before: the in-game Head-Up Display (HUD)! We’ve shown you...

Announcing the demo

Announcing the demo

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We've got some great news for you today. We are very pleased to announce the team has started a new development sprint! Last time we did a sprint it went...

Designing the villages #6

Designing the villages #6

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We've previously mentioned that we're doing a lot of research on how people lived in and around the era of Grutte Pier. Same goes for the buildings, surrounds...

New screenshots (kickstarter: 7days left)

New screenshots (kickstarter: 7days left)

News 3 comments

Yesterday we’ve finally released the official gameplay traler, and we can safely say that responses so far have been very positive! As a final bonus...

Official gameplay trailer

Official gameplay trailer

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It. Is. Finally. Here! The official gameplay trailer for Cross of the Dutchman is ready for all of you to behold and enjoy. For the first time, we're...

Kickstarter report: Day 19

Kickstarter report: Day 19

News

Another week filled with Kickstarter-rollercoaster-crazyness has passed, but our update is now overdue, so time to inform you about the latest on Cross...

Kickstarter Report: Day 13

Kickstarter Report: Day 13

News 2 comments

We are now halfway through our Kickstarter campaign, and it is time to highlight one of the rewards we're offering. In this update, you'll get a sneak...

Terrain Tile Editor

Terrain Tile Editor

News 4 comments

In the previous post in this series, we talked about creating our own terrain tool as the one we used wasn't flexible enough for our needs. The other...

Kickstarter report: Day 7. Mocap and new reward level.

Kickstarter report: Day 7. Mocap and new reward level.

News 2 comments

We have now arrived at day 7 of our Kickstarter campaign, and even though we have had some great responses, things are not as well as we had hoped. Last...

Creating terrain textures #2

Creating terrain textures #2

News 1 comment

A long overdue update on the topic of the terrain textures. As we are building the towns and cities we need for CotD, we noticed that our terrain textures...

Kickstarter Report: Day 1

Kickstarter Report: Day 1

News 2 comments

We’re out the gates! Our Kickstarter project is live, and we will use our blog (and the Kickstarter site) to update our visitors on the progress! So...

Kickstarting Cross of the Dutchman

Kickstarting Cross of the Dutchman

News 5 comments

For months we've been working internally on CotD, and with an avid group of followers, it's been quite the adventure already. However, we're kicking things...

Creating terrain textures

Creating terrain textures

News 2 comments

Our previous concept art articles already showed the perspective and style that Cross of the Dutchman will feature. It is now up to the artists and designers...

Leaver dea as slaef

Leaver dea as slaef

News

Everyone is familiar with famous sayings or phrases. They can have a famous source, but just as often they have no source at all. Some have been told...

Designing the villages #5

Designing the villages #5

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In the previous articles in this series you've read how we created the villages from concept art to actual 3D models. In this post we'll explain how we're...

Creating a 3D character

Creating a 3D character

Feature 9 comments

Creating an adventure game like Cross of the Dutchman involves the creation of many different characters. In previous articles, we've demonstrated how...

Friesland: the land of Grutte Pier

Friesland: the land of Grutte Pier

News 1 comment

Most of you will know that our game Cross of the Dutchman is based on a true story. It’s based on the character “Grutte Pier” Gerlofs Donia who...

Designing the villages #4

Designing the villages #4

News

We’re making some decent progress on the 3D assets for CotD, about half of the assets that we’ll use in the different environments have been finished...

Designing the villages #3

Designing the villages #3

News 3 comments

We’re back with more pictures of assets! The textures are coming along pretty nicely as well, but we’ll keep those for another time. For now, let’s...

Cross of the Dutchman teaser trailer revealed!

Cross of the Dutchman teaser trailer revealed!

News

Triangle Studios is proud to reveal the teaser trailer for their upcoming action-adventure game: Cross of the Dutchman.

Designing the Villages #2

Designing the Villages #2

News 3 comments

Grutte Pier grew up in Kimswert, a small village just below Harlingen. Historically, villages were small clustered settlements or communities, larger...