Crimson Keep is a first person Hack n'slash roguelite. The player descends into a hellish subterranean labyrinth full of monsters, traps, and treasure. Find the sunken remains of the Crimson Keep and cleanse it. The great power within could be your only hope for escape.
Working on the next area of the game. An underground cave filled with water and all kinds of plantlife.
Nice! I notice a few of the roots on the wall look really zigzaggy. Might want to make it less angular. I don't think they look like that.
yeah, I'll probably stick to using planes with textures on them for hanging vines, too expensive to have a bunch of smooth 3d vines