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After a long period of silence, We are back to announce the Creepy Sentence HD Pack. This pack, make better the visual quality of the game and it's dedicated at the people with an high-end pc that want play the game at the max of possibilities. The pack, free for who have already downloaded Creepy Sentence, add:

- Ambiental occlusion

- Dinamics reflexes of the enviroment

- HDR and Tonemapping

- Volumetric light

- New textures

- New shaders

- Cutscene in HD

The pack, of course increases the requirements that are the following:

CPU: Intel core i3 2100 / AMD Phenom II X4 955

Video Card: nVidia GTX 560Ti / AMD Radeon HD 6850 with 1GB GDDR5

RAM: 4GB DDR3

Hard Disk: 2GB memory free

The pack will be avaiable on itch tomorrow

Creepy Sentence avaiable now on itch!

Creepy Sentence avaiable now on itch!

News

After a long time of development, we're released May 13th on itch.io Creepy Sentence. We will release the game on Steam soon.

Creepy Sentence will be released on May 13th!!!

Creepy Sentence will be released on May 13th!!!

News 1 comment

After a long time of development, Creepy Sentence will be released on May 13th on itch.io and the next month on Steam.

Dev Diary #3: Now 100% playable!

Dev Diary #3: Now 100% playable!

News

Now, Creepy Sentence il playable beginning to end.

Dev Diary #2 - New demo on road

Dev Diary #2 - New demo on road

News

After a long restyling, we're ready to show the new material and especially a new demo, now available for Windows (MacOS and Linux in a few days)

Comments
herycp07
herycp07

hello dev i win ur game from ga

but when i visit giving url its says 404 not found

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CrystalLake Creator
CrystalLake

Hi herycp07.
Can you send your ga's url in private message?

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herycp
herycp

mine also like that

i pm u url

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kabeltelevizio
kabeltelevizio

This game is a but confusing, the controls are not right, the player just slides across the screen, the monsters attack and you have nowhere to go or hide and you die every time, what's the point of this?

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CrystalLake Creator
CrystalLake

For the control we're working on, you have to take into account that we are still in pre-alpha.
For the gameplay part the "die every time" is normal: you're inside a loop, the modus operandi is play, explores until you die, replay (for this in the menĂ¹ the play is called "Reborn").
In short words: You're die every time because the demo is set in a limbo.

P.S.
We are still patching the demo and we expect a correction before the Mac and Linux versions,there is still much work to do

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kabeltelevizio
kabeltelevizio

So you can't win, there is no exit?
That is not clear, it just looks like bad design, even though you presumably had something else in mind. If this really is a loop, you should make it more clear, maybe change the setting every once in a while, make the player understand, that he can't beat the game in a creative way.
In Stanley Parable it was perfectly clear that you are in a loop, not just because of the narration, but also because it was set in an unlikely location and there was no monster or confusion about what's happening. There, the location, the repetitive office design reflected the gameplay and reinforced the no exit scenario. Here we are in the standard morgue/asylum/hospital horror location and we have to get out. Then we die. It doesn't feel like a loop, nothing is reinforcing that, it feels like the AI is too fast and too strong.

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CrystalLake Creator
CrystalLake

Our game shares with The Stanley Parable only che base of concept of loop.
Here the gameplay is based on exploration and find clues about the loop (in this demo, in the final game you'll also have the story to follow), the loop is based on the death of player and die is not finish the game.
The Stanley Parable in gameplay is totally different and we have not taken as a source of inspiration.

Reply Good karma+1 vote
sirjuanitoPRO
sirjuanitoPRO

your game is on Steam or Steam Greenlight ?

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CrystalLake Creator
CrystalLake

Not yet,we'll publish it on Steam Greenlight shortly

Reply Good karma+1 vote
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Creepy Sentence
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Crystal Lake Studio
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