I've been hard at work, improving and updating Crashed Lander as part of the One Game a Month Challenge. The game is in a much more presentable state now, with revamped menus and more thorough instructions.
The biggest change is in the ship controls. They are now much snappier, easier, and more fun. It's much easier for beginners to zip around the levels now. The hard mode is actually a bit harder than before, mostly because of the much higher gravity.