In a world plunged into darkness by a sudden eclipse, a horde of evil (yet suspiciously cute) monsters threaten to engulf everything in chaos. A glimmer of hope appears in the form of Corona, a young Mage eager to battle the assaulting waves of dark forces. Corona swears to find the source behind the attacks and stop the monsters once and for all!
Corona is a single-player Shoot ‘em Up game for PC, with bubbly anime-style visuals. Heavily influenced by bullet hell games such as Touhou (though as developers we haven't really even played these games...), Corona features interesting characters, cute monsters and swarms upon swarms of bullets that can decimate the player with the slightest touch.
Clear the stages by destroying waves of monsters, avoiding countless bullets and struggling through desperate boss fights. Gather and manage power ups and purchase new skill levels to boost your chances for victory!
The game features:
- Two interesting campaigns with different playable characters, unique mechanics and vivid storylines to explore
- Japanese voiceovers for the two main characters
- Epic boss fights with wildly varying patterns
- Three different difficulty levels, ranging from the calmly casual to insanely difficult
- Two game modes: The story-driven Campaign Mode and the action-packed Arcade mode
- A truly rocking soundtrack composed by Ville Laaksonen (which can be downloaded here!)
Sound familiar? Corona was originally a Windows Phone 7 game released in December 2010 by Kajak Games (still found in the Windows Phone Marketplace as a Full Version and as a Demo Version). Having fallen into a state of complete inactivity, we are now resurrecting the game as a full-fledged PC game with an immense amount of updated material!
Feel like trying out Corona right now? You can download Corona Radiance, a Windows Development build converted from the original Windows Phone 7 game. Read more in our full article or download the game from the button below!
Remember to check out our brand-new official website, Nya Nya Corona!
Recently, the program that helped us develop Corona as a full-day activity ended, and sadly that meant an immediate drop in our updating activity. Currently, I'm the only one actively developing- well, on second thought, I guess I'm not exactly active either...
I've been really busy with moving and work lately, along with some nasty physical malfunctions that prevent me from staying too much on the computer, so Corona will be updated very slowly for a while now. I'm really sorry about the sudden silence and lack of updates! I'll do my best to see what I can do about some new things, but sadly can't promise anything anytime soon ._.
The results for our Grand Mini-boss Voting Competion are in! Peek inside to find out who won!
After a long break, we’re introducing one of our new stages, along with monsters and bullet patterns you can expect along the way!
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