Contagion isn't your average Zombie Shooter but instead takes a more realistic and different approach to the popular genre with unique characters, environments, weapons, items, and a built in system that makes every round completely unpredictable with resources, objectives, and paths ever changing. From the creator of Zombie Panic: Source Brian "Tatsur0" Comer we introduce it's spiritual successor.
With Xmas behind us we still had the issue of XP Support and Kickstarter Rewards as well as a few other updates that went out today! For those special Kickstarter Backers be sure to scout around the maps for your Wanted or Missing Persons Poster or Exclusive Graffiti tag!
Posted by Tatsur0 on Dec 30th, 2013
Contagion is still on sale for 50% off for a couple more days for the Steam Holiday Sale. Due to the sales we received a number of users excited to purchase games as quickly as possible to avoid forgetting later and this led to some neglecting to read the System Requirements where XP was not supported.
We already put out a large patch before Xmas and had no plans to avoid works the rest of the year through the holidays so we put XP Support on our priority list and are very happy to announce Contagion now runs on Windows XP. We will continue to optimize and improve performance of the game hopefully leading to supporting lower minimum system requirements (will be adding XP to it soon as my kid stop's screaming into my ear).
For those curious about Linux and Mac I can only say that we've made progress and are taking it just as seriously and will release as soon as possible. Like XP there is no ETA on when they will release but we hope that the above efforts show we do commit to our community and pull through even with turkey, ham, kids, trees, Xmas shopping, etc gets int he way haha.
Also for those that missed it we made 2nd place in this year's IndieDB Indie of the Year Awards! Thank you all for your tremendous support! Who knows with all that's changing and being improved just might be a contender for 1st place next year with your help!
Thank you again for your support and keeping us humble and focused on the task ahead of us. 2014 is going to be where everything starts to fall into place and fast. Expect new content before our Full Release early next year!
A special thanks goes out to our friends at Desura/DBolical/IndieDB for all the hard work this year and TKAzA for a pretty flawless execution of IOTY though I suspect Intense and Henley as well as other editors had your back! See you in 2014.