Conquest of Elysium 3 is an old school fantasy strategy game. You explore your surroundings conquer locations that provides the resources you need. Resources needed vary much depending on what character you are, e.g. the high priestess need places where she can gather human sacrifices, the baron needs places where tax can be collected and where iron can be mined. These resources can then be used for magic rituals and troop recruitments. The main differentiator for this game is the amount of features and special abilities that can be used. The game can be played on Windows, Linux (x86 and raspberry pi) and Mac OSX (intel and powerpc).

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Summoning as a weapon (Games : Conquest of Elysium 3 : Forum : Modding Discussion : Summoning as a weapon) Locked
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c4fusion
c4fusion The Cheese
Oct 18 2012 Anchor

So I was trying to make a weapon that summoned a "Fire Knight" for the duration of the battle. However, I am having trouble making it work.

newweapon "Fire Knight 1"wtrgrank 0wdmgtype 18wdmg 1wlook 32

So I was wondering how do you make the summon type weapon work?

vladikus
vladikus The Lazy One
Oct 20 2012 Anchor

Hey c4fusion, if no one has answered you, do you mind posting your modding file so that I can run some tests.

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Slackware 14.0
Debian 6.0.6

c4fusion
c4fusion The Cheese
Oct 26 2012 Anchor

Sure here is the link:
Docs.google.com
See if you can figure it out lol.

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For Science!

Oct 28 2012 Anchor

I believe it would work if you rename the weapon to "Summon Fire Knight". Summon weapons must be named that way to work.

c4fusion
c4fusion The Cheese
Oct 29 2012 Anchor

Then what does the damage describe? Nothing? The mask number? Or something else? Though thanks, I will certainly try it out.

P.S. Look for a mod within a week XD

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For Science!

Oct 29 2012 Anchor

The damage is the maximum number of monster summoned per attack.

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