Conquest of Elysium 3 is an old school fantasy strategy game. You explore your surroundings conquer locations that provides the resources you need. Resources needed vary much depending on what character you are, e.g. the high priestess need places where she can gather human sacrifices, the baron needs places where tax can be collected and where iron can be mined. These resources can then be used for magic rituals and troop recruitments. The main differentiator for this game is the amount of features and special abilities that can be used. The game can be played on Windows, Linux (x86 and raspberry pi) and Mac OSX (intel and powerpc).
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Mastery Question | Locked | |
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May 21 2012 Anchor | ||
So the mastery ritual is currently undocumented, but according to JK it is:
So does anyone know if it is possible to use the ritual of mastery to transform into an already existant monster by setting the next monster in the list to:
So for example, does this:
...Allow for a Count that can levy troops, gather hands, and transform himself into a Vampire for 150 Hands? -Frank Edited by: FrankTrollman |
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May 21 2012 Anchor | ||
No, that won't work.
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May 21 2012 Anchor | ||
Disappointing. But thank you. -Frank |
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May 22 2012 Anchor | ||
The Monster is essentially the same, no drawback, except it is one less monster you can define as of the theoretical limit of 1000 new monster entries (Is this even implemented?) |
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May 22 2012 Anchor | ||
Is there any way to give extra spells with a Mastery ritual? When my Count upgrades himself into a Vampire, he gets two 2nd level spells for becoming a 2nd level caster. But he doesn't gain any 1st level spells. And "more1spells 2" does not seem to work. -Frank |
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May 22 2012 Anchor | ||
Seems like have to make him a lvl 1 caster first and split it up into 2 consecutive masteries atm. |
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May 23 2012 Anchor | ||
this may be a bug, not getting the correct num. of spells. But on gameplay side, why not make the count a lvl 1 caster, since he obviosly wants to be a vampire he should dabble in the dark/necromantic arts... |
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May 24 2012 Anchor | ||
In the next version it'll work according to the changelog |
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Nov 5 2012 Anchor | ||
A question regarding mastery... In the documentation, it states that a negative offset can be used. Is it therefor possible to use a mastery 1 on one monster, and a mastery -1 on the next monster to create I ask, as when I attempted to do so, the monster with the mastery -1 ritual's special power menu would not appear in game. |
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