Conquest of Elysium 3 is an old school fantasy strategy game. You explore your surroundings conquer locations that provides the resources you need. Resources needed vary much depending on what character you are, e.g. the high priestess need places where she can gather human sacrifices, the baron needs places where tax can be collected and where iron can be mined. These resources can then be used for magic rituals and troop recruitments. The main differentiator for this game is the amount of features and special abilities that can be used. The game can be played on Windows, Linux (x86 and raspberry pi) and Mac OSX (intel and powerpc).
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CoE3 Multiplayer Linux Server Script | Locked | |
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Feb 24 2012 Anchor | |
Here is a script for linux users hosting multiplayer text servers. For a singleplayer version of this script, see Indiedb.com Last updated: Feb 24th, 1:33 PM -- altered script so that it works on any terminal The only thing you will have to change before running the script is the variable COE3_EXE: this variable should be the path to your CoE3 executable (e.g. I use COE3_EXE='/usr/games/coe3_x86') Features are as follows:
The most recent version of this script can be downloaded from here: coe3_mp.sh Edited by: vladikus |
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Feb 24 2012 Anchor | ||
WOW. Nice work. Feel free to make suggestions on any other switches you feel we need. |
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Feb 24 2012 Anchor | ||
nice script, just too bad it depends on gnome-terminal. a bit more agnostic would be nice
Edited by: zweck |
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Feb 24 2012 Anchor | ||
I like that too. I tend not to allow any GUI on my linux servers. Too much overhead. |
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Feb 24 2012 Anchor | |
Thanks so much!! This teaches me a lot. I have done as zweistecken suggested and Gandalf favored--the script can now be run in the terminal of your choice (no need for GNOME). Enjoy and keep the feedback coming (I'm sure there a few things that still need fixing). The top of this thread contains most recent update to the script; the link to download it has been updated as well. -- Slackware 14.0 |
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Oct 17 2012 Anchor | ||
Excuse me How are you supposed to shutdown, safely, a multiplayer (text) server part way through a game i.e. the game needs saving so you can return to it later. The server does not appear to have 'save' or 'exit' type functions, so I've just been hoping that autosave works, Ctrl-C out of it, and trust that no corruption occurs. edit: clarification that this is a text based server query and apologies for the off-topicness Edited by: Machinista |
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Oct 17 2012 Anchor | ||
The autosave occurs on each hosting. So killing the game at any point should be fine as long as its not in the middle of a hosting. |
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Oct 17 2012 Anchor | ||
Thanks for the reassurance |
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