"Compound" is an isometric, single-player computer role-playing game (cRPG) taking place in a desolate setting. The game is influenced by a number of the gameplay philosophies used by Fallout. It used to use Fallout: Tactics assets as placeholders, which can be seen in older videos and screenshots, but that is no longer the case.

Shelter gameplay trailer #2

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Description

This is a more recent gameplay video showcasing enhancements made since previous video, such as:

* rudimentary PwRT combat
* sliding doors
* running
* beginnings of character-driven "achievement" functionality (Innocence in this video)
* party NPC inventory access
* quest failing
* mouseover context menu
* rudimentary body-part targeting
* experimental selectively reflective floors and character shadows
* blood particle effects
* NPC descriptions changing based on their stats such as health
* proper outdoor ground
* changed inventory

... and miscellaneous other enhancements.