Combo is an MOBA centered on teamwork and communication. You are a shaman for one of two respective tribes, the Crasbeara (Demon Children) and Lauthnaga (Spirit Guides) tribes, seeking to flee Aluna (The Felled Land) for the fabled Hakia on Jyra. Once there you find Mev'os, a currently dormant volcano at the island's core. This however did not last long. The fighting between the Crasbeara and Lauthnaga led to the awakening of Kainan, Lich of the Isles, and his water drakes from deep within his cave. He began to slay the intruders until one of the shamans presented a sacrifice of his brother tied to an effigy of their local god. Kainan took this as a sign of allegiance and began his twisted game. He summoned creatures from the jungle's deepest regions to the Mev'os. A massive ritual occurred to awaken the volcano and raise the Hakia from its core. Only once the blood of one of the tribes was spilled completely by the other would the Hakia appear. And thus the shamans waged war.

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Description

Hoping to have the 3D done within a week. This is the concept design for 4v4 Dual-Lane gamemode. As the games focus is teamwork the jungle is an offshoot of the lanes except for the center where the volcano and "boss" will appear. This acts as a third middle lane parse but should be attempted in phases and with the whole team. How it will work is first a certain number of kills must occur to open the gates to the center. After this phase is complete, the center will be open for offerings. These can come in the form of sacrifices done through creeps sent to the center after the gates open. Once enough creeps die in the center, the third and final phase begins. The "boss" will spawn and begin his reign of mayhem. It will enrage all camps to roam into the lanes to devour the creeps and players alike. The team who kills the "boss" will get experience and gold in addition to control of the camps. This is a huge advantage. Normally the camps can be picked at from the grass in the lane but with the camps under a team's control they can send them out to camp in the grass or assault the enemy towers. This is a major function of the 4v4 Dual-Lane Map. More to come soon.