Combat Core is a 3D arena fighting game that borrows elements from games like Power Stone, Custom Robo, and Super Smash Bros. Hyper-powered multiplayer combat with custom fighters, weapon pickups, powerups, and environmental hazards!

Players can battle from 1v1 up to 4-player battle royale or team modes. Players can choose from original characters, or create their own combatants with varying stats, attacks, skills, unique appearance, and a power core to grant special attacks and stats boosts.

The game is currently in development for PC, Mac, and Ouya.

Beam Uppercut Core Attack! Screenshot Saturdays
Set up reflections for the water shader! Screenshot Saturdays

DOWNLOAD THE ALPHA DEMO

Combat Core Kickstarter Alpha Demo!

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1 comment by MABManZ on Jun 6th, 2014


Hey Gang! I've been busy trying to get the word out about Combat Core, the demo has been making rounds on the web, and I've got some great feedback from players! PLEASE SUPPORT THE KICKSTARTER so I can continue to work on Combat Core full-time!

While it's great to see people enjoying the game, it's become glaringly obvious that a primer video for the game mechanics was needed! So here I will present:

Nothing fancy, but it explains some of the basic mechanics and the flow of combat.

Between trying to reach out to the press and social media, I've managed to actually still get some game dev time in, and added a new particle "Glow" effect to help visualize the when a character is generating energy in the pool. I'll be sure to make the new backer-only alpha a significant upgrade from the current demo!

Combat Core Coverage on the Web!

Indie Game Magazine- IGM has been a huge help for me for months, and regularly featured my game for #screenshotsaturdays. They did a great article on Combat Core!

Indiemag.fr - Seldell wrote an article for Combat Core on this french indie gaming site! I can't actually read any of it, but I love the support!

A big thanks to Flick who took the time to make a Youtube video and commentary on the game!

I was also invited to participate in a podcast with the cool guys at GameEnthus.

Later I will cover each of the 6 current core attacks and what each one can do. See you in the next update!

DOWNLOAD THE ALPHA DEMO

Combat Core Kickstarter Alpha Demo!

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Combat Core Kickstarter Alpha Demo!

Combat Core Kickstarter Alpha Demo!

May 27, 2014 Demo 0 comments

The first public alpha demo for Combat Core! Includes 4 characters and 1 stage. For more info, check out the Kickstarter, Greenlight, and main site at...

Post comment Comments  (0 - 10 of 16)
RainbowGamerLite
RainbowGamerLite Jul 14 2014, 5:43am says:

All we have here is just a DEMO with only 1 level and 4 character but playing it is funny as hell! I'm really enjoying the game, the A.I. are amazing for a game in this early state (if a first beta version will be relased and there will be an A.I. update I suppose you should use cheats to win against them! xD Unless there will be some sort of "A.I. Level" that you can select...)
I'm really excited for when the game will come out; great work so far. And best luck with the game! :)

+2 votes     reply to comment
MABManZ Creator
MABManZ Jul 15 2014, 4:54am replied:

Thanks! AI is a tough balancing act because I'm playing/testing the game every day, and I'm trying to make the AI tough enough to challenge me even though I'm basically a master of the game, haha. I will definitely have a difficulty slider in the future.

I just finished the first pass of Level 2 and re-did most of Level 1 to make it *more* destructable, now it's even more fun to wreck the arena into pieces!

+2 votes   reply to comment
RainbowGamerLite
RainbowGamerLite Jul 16 2014, 3:53am replied:

Thanks for the reply! I've found some kind of bug in the game where after you take a barrel and jump near a big cylinder (the "big grey things"... xD ) the barrel can sometimes touch the top of it and remain there, even if you lose it the character still has the posture used when holding it; you can even attack and the same animations will play. I didn't try to launch (I suppose the character would have stopped having this strange issue...) but both the two melee attacks' animations got played normally, I don't know it if would have caused damage to other characters but I highly doubt. I found this issue while playing with Psycho Surfer and it got away after I got hit, I don't know if he is causing the problem or if the bug would have happened even with other characters...

I hope this will be useful, somehow...
Plus I found a YouTube video where a guy was able to use more characters and Core Attacks, is there a way to get them in the current Demo?

Link to the video:
Youtube.com

+1 vote     reply to comment
MABManZ Creator
MABManZ Jul 17 2014, 11:33am replied:

Thanks for the bug report...I know about it and still figuring out what causes this particular instance (it can happen with any character). It's related to the weapon being switched between a physics object and a static object. The weapon attacks are based on the actual weapon object hitting people so it's not possible to damage people like this even if they are doing the attack animations, haha

+2 votes   reply to comment
SolsticeBas
SolsticeBas Jun 7 2014, 4:01pm says:

Some very interesting stuff. I'm curious how much it'll cost, because not only do I like DBZ and 3D arena games, but this also looks really nifty! Besides, judging from the videos, you can beat up other characters/players pretty hard and I like beat-em-ups because it helps me vent my irritations and such. I'll Twitter this around, I don't have much followers, but at least my friends will know! I hope it'll expand your audience.

+2 votes     reply to comment
MABManZ Creator
MABManZ Jun 9 2014, 9:34am replied:

Thanks for the support! Haven't set it in stone but I'm looking at about $15 based on similar games on Steam (Towerfall, Nidhogg, Megabyte Punch), currently on Kickstarter you can guarantee a copy for as little as $9 if I reach funding.

+2 votes   reply to comment
boomcogames
boomcogames May 29 2014, 1:28pm says:

Can't wait for the demo either man! Looks great! Checking out the KS as well, tracking

+1 vote     reply to comment
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MABManZ Creator
MABManZ May 28 2014, 3:54am replied:

Thanks, don't forget to vote on Greenlight and please support on Kickstarter if you can!

+2 votes   reply to comment
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Guest May 27 2014, 1:48pm says:

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MABManZ Creator
MABManZ May 28 2014, 12:14am replied:

Thanks for letting me know, I'll look into fixing it asap!

+2 votes   reply to comment
MABManZ Creator
MABManZ May 28 2014, 12:56am replied:

The file has been updated and the problem should be fixed now. Apologies to anyone who had this issue!

+2 votes   reply to comment
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Combat Core
Developed By
MABManZ
Engine
Unity
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Release Date
Coming Jan 15, 2015
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Fighting
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Anime
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Single, Multiplayer & Co-Op
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@RobaatoX Should be wrapping gifts, but sure I'll continue to procrastinate! Merry Christmas!

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Combat Core
Combat Core
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