The first public alpha demo for Combat Core! Includes 4 characters and 1 stage. For more info, check out the Kickstarter, Greenlight, and main site at...
Combat Core is a 3D arena fighting game that borrows elements from games like Power Stone, Custom Robo, and Super Smash Bros. Hyper-powered multiplayer combat with custom fighters, weapon pickups, powerups, and environmental hazards!
Players can battle from 1v1 up to 4-player battle royale or team modes. Players can choose from original characters, or create their own combatants with varying stats, attacks, skills, unique appearance, and a power core to grant special attacks and stats boosts.
The game is currently in development for PC, Mac, and Ouya.
Hey Gang! I've been busy trying to get the word out about Combat Core, the demo has been making rounds on the web, and I've got some great feedback from players! PLEASE SUPPORT THE KICKSTARTER so I can continue to work on Combat Core full-time!
While it's great to see people enjoying the game, it's become glaringly obvious that a primer video for the game mechanics was needed! So here I will present:
Nothing fancy, but it explains some of the basic mechanics and the flow of combat.
Between trying to reach out to the press and social media, I've managed to actually still get some game dev time in, and added a new particle "Glow" effect to help visualize the when a character is generating energy in the pool. I'll be sure to make the new backer-only alpha a significant upgrade from the current demo!
Combat Core Coverage on the Web!
Indie Game Magazine- IGM has been a huge help for me for months, and regularly featured my game for #screenshotsaturdays. They did a great article on Combat Core!
Indiemag.fr - Seldell wrote an article for Combat Core on this french indie gaming site! I can't actually read any of it, but I love the support!
I was also invited to participate in a podcast with the cool guys at GameEnthus.
Later I will cover each of the 6 current core attacks and what each one can do. See you in the next update!
Latest tweets from @mabmanz
3hours 46mins ago
Back working on UI stuff...uggggh (not the stuff that makes it look pretty)
13hours 23mins ago
@SanatanaMishra It's a budget title, and probably rushed to tie-in with the release of Book 4. Reviews from fans are mostly positive, though
Oct 22 2014, 11:08pm
@RobaatoX 2004 Chevy Malibu/Classic, if it breaks down I'll be walking to places, haha
Oct 22 2014, 5:15pm
@aNuChallenger Hardest hittin' safety in da leeeg
Oct 22 2014, 5:04pm
@RobaatoX I got my car at 20! Except that was 10 years ago and I'm just glad it still works at all
Oct 22 2014, 4:23pm
RT @aNuChallenger: It's the 20th anniversary of Final Fantasy VI/III, aka 20 years since we could suplex a zombie train back to hell from w…
Oct 22 2014, 3:45pm
@RobaatoX You need to harness this new power!
Oct 22 2014, 9:24am
@RobaatoX Keep him in a box for a few weeks until he's cleared?
Oct 20 2014, 11:27pm