Collapsus is a casual puzzle game that is inspired by Tetris, Bejewled and a Rubik's Cube. Unlike many block matching puzzle games, in Collapsus, you don't swap blocks, but instead you have a finite amount of blocks you are allowed to destroy and by making matches of four or more, you gain back the ability to destroy blocks. This game was originally made as a Java based prototype by Jay (the artist and designer) for his mom, but the idea was put on hold until he met some much better programmers (which is why it's almost finished). Collapsus will be released FREE on iOS and Android hopefully later this year.
We wanted Collapsus to have a very strong puzzle mode because that's always been a strong feature in many casual puzzle games. It's something that even more "hard core" gamers can latch on to. We're trying to have 200 puzzles divided into 10 sections, each associating to a different theme, making each section utilize different skills than the last.