The motivation for this project is to create modern gameplay inspired by 1998 Jurassic Park: Trespasser with some Crysis/older linear fps games in the mix.


Controls:

ASWD: Moves the player

Space: Jump

Left Shift: Run

Left Ctrl: toggle crouch, swim/climb down

Alpha Numbers 1-5: switch to weapons slots 1-5

Mouse Scroll Wheel: scroll through weapons

Left Mouse: Weapon primary attack

Right Mouse: Aim or secondary attack or ability

E: Interact/Pickup

Esc: Open pause menu


Inventory:

1: Melee slot

2: Sidearm slot

3: Sidearm slot

4: Medium slot

5: Medium/Heavy slot


There is a command terminal that can be opened with "`" and use the "help" command to display available commands; there are two cheat commands: "god", "unlimitedammo".

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Claws Prototype Build 6

Claws Prototype Build 6

Demo

Added a new Dinosaur, the Tyrannosaurus Rex, which is very difficult to take down. Added a health bar. Fixed a small issue with loading player rotation.

Claws Prototype Build 5

Claws Prototype Build 5

Demo

A larger update adds Allosaurus, more weapons to include throwable weapons: Grenades/Molotovs/C4. Auto save system, graphics settings, and some optimization...

Claws Prototype Build 4

Claws Prototype Build 4

Demo

Adds weapon range level with all of the weapons. World objects can do collision damage. Added WIP menus.

Claws Prototype Build 3

Claws Prototype Build 3

Demo

Adds Compy enemy, player can pick up and move boxes, player slides down slopes

Claws Prototype Build 2

Claws Prototype Build 2

Demo

Build 2 includes a few more weapons, and most non-pistol weapons have a short reload animation if the weapon is not empty.

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