Claustrophobia: The Downward Struggle is an indie RPG roguelike, with a retro graphic style and a terrible sense of humour. The game takes place in a series of ever descending randomly generated dungeon floors, packed full of monsters to slaughter and loot to pillage. The game plays like a traditional roguelike, but with a clean UI, a slick, action orientated combat system, and a massive range of enemy types, skills, gear and room designs. With features like crafting, skill trees, characters development, and just-one-more-room style gameplay, Claustrophobia is a love letter to traditional RPG rougelikes. Create your ideal hero, build your own custom class, then set out on your quest for glory, slaughter, and anything shiny!

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Pillar dancing with Pyromancer (Games : Claustrophobia: The Downward Struggle : Forum : General Discussion : Pillar dancing with Pyromancer) Locked
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Nov 25 2013 Anchor

I've managed to get a pyromancer to 40 Intelligence, and am a little dismayed at the result. All of his damage scaling is in the DOT, which is limited to 1 per turn. As a result, it takes upwards of twenty turns to kill anything. Running in circles around the shop getting chased by burning monsters was amusing at first, but by the third floor I'm fed up with it.

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