Claustrophobia: The Downward Struggle is an indie RPG roguelike, with a retro graphic style and a terrible sense of humour. The game takes place in a series of ever descending randomly generated dungeon floors, packed full of monsters to slaughter and loot to pillage. The game plays like a traditional roguelike, but with a clean UI, a slick, action orientated combat system, and a massive range of enemy types, skills, gear and room designs. With features like crafting, skill trees, characters development, and just-one-more-room style gameplay, Claustrophobia is a love letter to traditional RPG rougelikes. Create your ideal hero, build your own custom class, then set out on your quest for glory, slaughter, and anything shiny!
Even though this game is in the "Alpha Funding" part of Desura, it feels as complete and fun as any other game. Anyone who enjoys dungeon exploring and raiding dungeons will LOVE this. All of the dungeons in the game are randomly generated, and no two gaming sessions are alike. Everytime I start a new game it is like a new adventure! This game is full of fun.
I originally wasn't going to buy this, because it reminded me of 'Hack, Slash, Loot'. But I took the plunge and it paid off big time. It reminds me of when I first picked up Dungeon Crawl Stone Soup, how everything was so fun and amazing, and so much to discover.
That feeling will wear off the more I play, but I haven't gotten that feeling since DCSS, and Claustrophobia managed to bring it back. I can tell this is a game I'll be playing for a long time.
The responsiveness of the developer alone deserves a comendation.
The game, though not complete, feels well enough fleshed out already, and will certainly only get better.
With each new update, there is a new reason to play another life. Fantastic game, as it continues to flesh out, it gets even better.