Circular is a game project, I have worked on as a part of learning how to operate the Unity Engine. I wanted to release the game for everyone to play, as I have seen great joy in people trying it out. The game is heavily based on speed and manoeuvrability, and may not be for everyone, but go ahead and give it a shot if you feel like testing your reflexes!
The final version of my procedural racing game project Circular. Polished and tweaked, it now plays like a game. Although fairly shallow in content, the...
A milestone in the mechanical development of my procedural ball racing game Circular. The gameplay is much more fleshed out, albeit still only perched...
The very first prototype of Circular; my procedural racing game project. Mostly for testing purposes, but the first playable version from the early stages...