Cell.Protect is a basic top down shooter game inspired from Arc Aether Anomalies. Your aim is to shoot the spores protect your cell, collect proteins which are generated after you kill an spore to increase the health.

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2 comments by abhilash2863 on Aug 8th, 2010

Just released my first game!

Cell.Protect is a basic top down shooter game inspired from Arc Aether Anomalies.Your aim is to shoot the spores protect your cell, collect proteins which are generated after you kill an spore to increase the health.

Cell.Protect Cell.Protect Cell.Protect


Controls:
W,A,S,D - MovementLeft Mouse Button - Shoot

Notes:

1.If you have an old computer go to options and disable all the special effects to get a nice framerate. Some options are disabled by default.

2.[BUG]:If you die in the game and go back to the main menu after the score screen and click on play button again to play the game, for some reason the timer and generation of spores is started late(after 10-20 secs).So it will be better that you exit the game before playing again. (PS: I'm trying to fix that bug :)

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Cell.Protect

Cell.Protect

Aug 7, 2010 Full Version 0 comments

Cell.Protect is a basic top down shooter game inspired from Arc Aether Anomalies. Your aim is to shoot the spores protect your cell, collect proteins...

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x246h00--r5
x246h00--r5 Jul 6 2011, 2:42am says:

good start!

+1 vote     reply to comment
Dorggingoa
Dorggingoa Sep 30 2010, 8:16am says:

This game reminds me of flOw for the PS3 (thats a good thing)

+1 vote     reply to comment
Wizardum
Wizardum Aug 30 2010, 7:58pm says:

Simple game, pretty cool effects actually.

The gameplay is a bit odd, I believe it's because the collision radius of the cell is a bit too high, maybe lower it, the player can enter it a bit, but eventually gives it more freedom to go around.

I would also suggest to throw up some different colors, there is one type of enemy right now, so add up more enemies and distinguish them with different colors, and maybe when they hit the cell, the cell becomes the color of the enemy.

The things that the enemies drop should have some effect when they disappear (when you don't get them in time), like a little particle explosion or just a fade away effect.

Also I discovered a bug. After you play the first time, when you go play it again (without quiting the game and executing it again) no enemies appear anymore.

Well after saying bad things, I must say I really like the main menu, the blurriness, the stuff moving around, a very nice touch you put there.

This is a game that needs some improvement, and I stated here what I believed to be the things that could be improved.
But the game is yours and of course you decide what to do.

I hope I didn't offend you in any way.

The best of luck to you,
Mário

+1 vote     reply to comment
Lupus_of_nox_noctis
Lupus_of_nox_noctis Aug 9 2010, 1:04am says:

Looks very promosing! ill get this when i get home! im at work.

+1 vote     reply to comment
Dr.Worm
Dr.Worm Aug 8 2010, 3:14am says:

Cool just stumbled on to this i donno what you have planed but some cool ideas to throw in

*when you kill an enemy it exploded make it does splash damage (chain reaction upon death if it hit anther cell)

*some kind of power up specials
*maybe a skill tree(level/xp based) for ability's with cool downs?

im just throwing idea out there but you got the game play mechanics down keep up the work

Edit: another idea came how about make it like last waves, then level up and a new color like level black, white, blue,green etc.. to add to the game

again just ideas it's your game after all :P

+1 vote     reply to comment
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Cell.Protect
Platform
Windows
Developed By
abhilash2863
Engine
Construct
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Release Date
Released Aug 8, 2010
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Style
Genre
Arcade
Theme
Sci-Fi
Players
Single Player
Project
Indie
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