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Jump into the pilot’s seat of the Rigid Force Alpha fighter and blast off to take down hordes of infected aliens and dreadful machines programmed on waging an intergalactic war against mankind!



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Hello everyone! Major update on RFA! I just finished implementing all boss battles and thought I might show a new preview video. So, here we go!

The music in this clip is part of the Rigid Force Alpha soundtrack and has been composed by Michael Chait. Next steps on our way to world domination: Streamlining and gameplay polishing, finalization of code and shaders and main menu/UI stuff. Maybe we'll also add additional content besides the main mission mode, but we'll see about that soon!

Critiques and comments highly appreciated!

New Trailer Released!

New Trailer Released!

News

Check out the new Rigid Force Alpha level design preview trailer!

News Post #09: Status Update, Level Design

News Post #09: Status Update, Level Design

News 2 comments

Long time no see! Have a look at what we've been up to lately. Screenshots inside!!

News Post #08: UI overhaul

News Post #08: UI overhaul

News 4 comments

All about the new in-game UI, including some interesting gameplay information!

News Post #07: Current Development Process

News Post #07: Current Development Process

News

A summary of different information on the current development process, including our new DOF effect and RFA's new menu.

Comments
thuyquai
thuyquai

tracking you since a long time ago but I wonder why this got only 28 watchers ATM, best of luck :)

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moddlord1
moddlord1

Looking good tracking for sure!

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Reconnoiter
Reconnoiter

Graphics wise it looks superb ;).

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Vemdel
Vemdel

It sure looks cool and creative!! Tracking it, of course. ^_^

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com8com1 Creator
com8com1

Cool, glad you like it! :)

Reply Good karma+2 votes
12doze12
12doze12

All those graphical features sound really bad for my 2009 laptop -_-

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cpt.Potato Creator
cpt.Potato

Almost all graphical features either have quality settings or can be turned off so I think this won't be a problem ;P

Reply Good karma+2 votes
DiamondBorne
DiamondBorne

From what i read, I understand that you try to incorperate all the goodness and awesome that is shooting game into one but what kind of "core" does this game essentially is? A mindless "less than pixel" bullet-hell, a casual "play as you like" shooter or a "harder-than-hard" classic?

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com8com1 Creator
com8com1

Hey DiamondBorne,

for the story mode we're aiming for a fair and attractive core gameplay, which does not necessarily exclude really difficult stages or bullet hell patterns. You might want to compare it to something like Gradius V or R-Type Final, just to throw in some of the big titles.

Apart from that, there'll also be special challenge stages and play modes that focus on certain gameplay aspects for more variety.

Reply Good karma+1 vote
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Rigid Force Alpha
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Windows
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com8com1
Engine
GameStudio A8
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Arcade
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Sci-Fi
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Rigid Force Alpha charging up... #shmup #STG #indiedev T.co

6hours ago

RT @dialingana: Don't know which #indiegame to play in 2017? Look no further and check Indie Games List For 2017 Tinyurl.com #shmup @com8com1

18hours ago

We got some pretty large explosions going on in Rigid Force Alpha! #gamedev #indiedev T.co

Jun 26 2017

Eat the core!! T.co

Jun 24 2017

Hey, #screenshotsaturday! Been working on RFA's respawn routine. Turned out pretty decent! What do you think?… T.co

Jun 24 2017

Awesome developer and huge source of inspiration! Still loving #GunstarHeroes, #GradiusV, #Ikaruga and the… T.co

Jun 20 2017

RT @DocHackenbush: Monument Valley: now available irl T.co

Jun 18 2017

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