The Cave In project is currently on hold while other projects are being worked on. Cave In is a first person puzzle adventure game by Nitrous Butterfly being developed using the Unity Engine that is heavily inspired by classic adventure puzzle games like MYST and The Longest Journey. As a first person game the player will be able to walk freely around the environment to discover, find and interact in a way expected of more modern game titles.
Playable alpha demo now available for download. Seeking feedback.
alpha demo available
Developer Blog about dynamic GI in Unity and toggling emissive lights.
devblog #2 – unity 5 dynamicgi
New information regarding the inventory and in game user interface.
devblog: smart phone inventory
Cave In Dev Blog discussing the creation of a subtitle system in Unity.
dev blog: subtitle system
Cave In switches engines, starts level prototypes and new core back bone code.
engine change & progress report
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