This mod is a completely free standing game using a modified version of the Quake engine' It's a 3d side scrolling translation of the first stage of the original NES Castlevania' Weapons: - Dagger - Axe - Holy Water - Cross Boomerang I stopped working on this project a few years ago, but I still have some leftover monsters (werewolf, medusa heads, frankenstein's monster), a flying familiar bot, and some additional levels that didn't make it in the build' I also want to improve the graphics and do some more engine mods, so I picked the project back up again in April 2004'

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Hey guys, I've uploaded a couple of avi's for Castlevania. The first one is a comparison between the original NES version of the game and my 3d remake. The second one is a compilation of all the early material(1997-1999), back when I had the game set up as a 3d free roaming RPG remake of Castlevania

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Hey guys, I've uploaded a couple of avi's for Castlevania. The first one is a comparison between the original NES version of the game and my 3d remake. The second one is a compilation of all the early material(1997-1999), back when I had the game set up as a 3d free roaming RPG remake of Castlevania 2. I'm running the Telejano engine on the second one because I love Tei's particle & flame effects, but it makes the status meters get duplicated & the font is a little off.

Video 1: NES vs 3d Remake
Video 2: Early Material Compilation

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