Castle Torgeath: Descent into Darkness is a unique blend of action, RPG, and survival in a 3D dungeon environment. Trapped in the dungeons of an ancient castle, you must scavenge for supplies, avoid traps, combat your foes, and confront the sinister threat that lurks within. As you try to find your way out of the dungeon, you will uncover the dark fate that befell its inhabitants.

Features:

  • An interesting mix of several genres that forms gameplay which rewards quick reactions, good stat management, and careful thinking.
  • A working RPG system that allows you to choose what your character specializes in and how you approach combat.
  • Survival aspects in the game that encourages you to scavenge for supplies in order to survive.
  • An in-depth story that explains the events that previously occurred in the castle.
  • Six dangerous bosses each in their own arenas.

Castle Torgeath was influenced by such games as King’s Field and Hexen and aims to maintain a silent and eerie ambiance. We’ve combined elements from past dungeon games along with a small brush of horror and our own design to bring you an intriguing dungeon adventure.

Check us out at: Dungeoneeringstudios.com

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Hello everyone!

In this release we made several changes to the player and the enemies to improve combat and game feel. Based on your feedback, we slightly adjusted the player's melee weapons and enemies hit boxes to make the combat feel and look better. We also made adjustments to how the enemies move to make it smoother in normal, hard, and rogue modes. The player was also improved by adding motion to the arms while changing direction. Finally, we made several art improvements to enemy types such as spiders and skeletons as well as improve balancing by disabling the morphs in the first chamber in the first level.

The primary focus with this update was to enhance the player’s feel of the game. One of the biggest changes is that the sword’s hit box was reduced to prevent strange feeling hits that were just beyond the reach of the weapon. Another major addition is arm motion. The arms now react to your change in movement making them feel more realistic. Lastly, dropped keys can no longer uplift the player slightly.

The enemies received feel improvements too. The most important change was tuning up their turn rates. Their turns were originally not that smooth but after playing with several parameters they now are able to turn with ease creating a better experience. The death animations for the skeletons and spiders also got a touch up. They now play faster and reposition themselves better when dying making it look more realistic. Another major improvement is that the enemies’ time to react to hits has been adjusted to give you more of the feeling of hitting the center of the enemy rather than the sides. The final change is that the rats in the first chamber at start of the game now don’t morph so you will not encounter morphs too early in the game.

Here are the full details of the update:

  • Adjusted all enemy hit boxes
  • Adjusted player melee weapons hit boxes
  • Adjusted all enemies to make for smoother motion
  • Added player arm motion effects for acceleration/deceleration
  • Adjusted all spider death animations
  • Disabled morphing in the first chamber in the first level
  • Fix some minor issues found in our testing and reported by the community

New combat scene in The Mines:

CT140 Skel Combat

)New scene from The Battlements:

CT140 Start

New combat scene in The Library:

CT140 Spider Combat

Key drop from a demon in The Alchemy Lab:

CT140 Dead Demon

New combat scene with the Werewolf in The Battlements:

CT140 Werewolf Combat

More Loot in the Alchemy Lab:

CT140 Loot

Here is a video of the new player fighting a skeleton:

Thanks for all the feedback and we hope you enjoy the update!

Dungeoneering Studios

Facebook: Facebook.com

Twitter: Twitter.com

Our Web Site: Dungeoneeringstudios.com

Steam page: Store.steampowered.com

Castle Torgeath 1.3.0 – More Enemy Improvements

Castle Torgeath 1.3.0 – More Enemy Improvements

News

In this release we made significant combat and game feel improvements as well as implemented many of your suggestions. How the enemies fight and move...

Castle Torgeath 1.2.2 - New Combat and Gameplay Features

Castle Torgeath 1.2.2 - New Combat and Gameplay Features

News

In this release we have made several combat feel and gameplay improvements many of which are based on your comments. Blocking has been made faster and...

Castle Torgeath 1.2.1 – New Trading Cards, Improved UI, and Loot

Castle Torgeath 1.2.1 – New Trading Cards, Improved UI, and Loot

News

In this release we have added trading cards, improved NPC trading, and made it easier to pick up loot.

Castle Torgeath 1.2.0 – New Map, Graphics, and Rebalanced Combat

Castle Torgeath 1.2.0 – New Map, Graphics, and Rebalanced Combat

News

We have added a new map feature, more art, upgraded graphics, rebalanced combat, and improved the look of our morph enemies. Our new map feature will...

Comments
Corbul
Corbul

looks interesting, like a buffed up first level of Tes1

Reply Good karma Bad karma+1 vote
SMIFFGIG
SMIFFGIG

Very oldskool look and feel. :-)

Reply Good karma Bad karma+1 vote
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Castle Torgeath: Descent into Darkness
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Style
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Adventure
Theme
Fantasy
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Single Player
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Indie
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Latest tweets from @castletorgeath

Working on improving our hit effects for Castle Torgeath! Store.steampowered.com #indiegame #indiedev #gamedev #rpg T.co

Jul 23 2017

Unlock the dark secrets buried within Castle Torgeath! Store.steampowered.com #indiegame #gamedev #indiedev T.co

Jul 18 2017

Battling a skeleton archer in the mines of Castle Torgeath! Store.steampowered.com #indiegame #gamedev #gamingT.co

Jul 3 2017

Castle Torgeath has a great new low price on the Steam Summer Sale! Store.steampowered.com #indiegame #retrogamingT.co

Jun 30 2017

Check out Castle Torgeath on the Steam Summer Sale! Store.steampowered.com #indiegame #gamedev #gamingT.co

Jun 24 2017

Castle Torgeath is now 50% off on the #SteamSummerSale ! Store.steampowered.com #steam #gaming #indiegame T.co

Jun 22 2017

Castle Torgeath 1.4.0 is now out with more player and combat improvements! #indiegame #indiedev #gaming #gamedevT.co

Jun 17 2017

Check out our new improvements in Castle Torgeath's Alchemy Lab! #indiegame #indiedev #RPG T.co

Jun 10 2017

Watch out! These guys' tails really sting.

Jun 2 2017

Castle Torgeath 1.3.2 is now out with lots of enemy improvements! Store.steampowered.com #indiegame #gamedev #indiedev

May 30 2017

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