This is a fully playable demo of the Cars Incorporated Early Access version (0.36), limited to the game years 1900-1905. It can be unlocked to play from...
A business simulation game all about cars. Build your own cars and change their design in the semi-free, integrated 3D Editor. Develop engines and stray from the concept of strict tech levels seen in other games: Your car consumes too much fuel? Why not improve your next engine's fuel efficiency. You car is too slow? Why not develop a more powerful engine? And if your car is the most advanced on the market it may even earn you some awards. Can you turn a profit with your car company? This game is available in a fully playable alpha version (not yet feature complete.)
Preface:While the main work on redoing the UI and converting the game to the Unity engine is moving slowly but steadily, I had taken some time to update the game's new website at CarsInc.WildDuckGames.com. I have imported almost all the relevant data from the old site and brought back the forum and the user database in the process. With so much of the old site back in action (even if it is with new looks), it was only a small step to bring in the online functionality that was originally developed for v0.35 but dropped due to the downtime of the website. Some details have taken longer than expected due to a different server and PHP configuration but after two days v0.36 is on as a mini update. May it help in passing the remaining time towards v0.40 - the Unity update.
On a different note: Cars Incorporated is slowly advancing through the ranks at Steam Greenlight, these past few days it has been bouncing around between Top 60 and Top 90. So a possible release of the game on Steam isn't that far off anymore and it might just help to get the development budget together to speed things up in the future. So if you haven't done so already, please vote for Cars Inc on Steam Greenlight and help spread the word.
But now for the changes:
The options menu now has a new section called Internet setup that will allow you to control the online behavior of the game. If you allow the internet access and enter your user credentials from WildDuckGames.com (the same as they where on cars-inc-game.com), you can see your position in the highscore on the start screen and upload your score once you complete a game.
The highscores are also presented on the website. The game shows 3 ranks for now, the website 10 in the sidebar or 50 on the highscore page. Right now this list is of course fairly short since it only has some data from old Inner Circle tests. Let's see it fill up!
As always the update is already available for download. However older versions will not see this update as their update functions still points to cars-inc-game.com.
Less than 7 hours ago Cars Incorporated was updated to version 0.36, introducing the online highscore and Roses has already taken the lead.
Mar 29 2015, 6:22am by wildduckgames
The forum for Cars Incorporated has now been restored on the Wild Duck Games Homepage. Visit it here: T.co
Mar 23 2015, 8:02pm by wildduckgames
Nice to know: Cars Incorporated has finally moved into the Top 100 games on Steam's Greenlight, currently at rank 84. #CarsIncGame
Mar 18 2015, 6:52am by wildduckgames
Cars Incorporated v0.35 is ready without the website integration and Wild Duck fans can get it first: T.co
Jan 11 2015, 4:15pm by wildduckgames
Cars Incorporated is available again through Wild Duck's microsite: T.co
Jan 3 2015, 2:42pm by wildduckgames
Aug 26 2014, 7:21pm by dklande
Jul 8 2014, 6:20pm by dklande
Jun 29 2014, 9:08pm by dklande
You know you've been awake and programming for too long when the early birds sing you to sleep.
Jun 8 2014, 10:03pm by dklande
We have some nice suggestions and discussions going on in the recently expanded forums of T.co - come and join in.
May 9 2014, 6:14pm by dklande