this is a mod of quake to look and play like call of duty. We will have our own maps, weapons, textures, and everything besides our own engine. This version will be multiplayer only, but there may be a singleplayer campaign in the future
these are the first map images that were made by major holland, the team leader
This map has a very spontaneous flow from what it looks like.
As another opinion, I'd recommending get a top down view and sketching out action areas as well as areas that players shouldn't be fighting at.
This way you can place pieces of cover at fight zones, see which area can see what, and most of all have good control of the choke-points.
The map is nice by itself. It feels empty towards the edges though.
Honestly, it also looks very confusing at the same time, especially if you were caught in the middle area.
I'll also recommend aiming for less of a symmetrical map to get a feel of sense of place. Like, for example, placing a distinct building on one side than the other to have players adjust to their surroundings.
Fortunately I can see the trucks, silos, and the tank are good reference points, but still...
ok thanks for the input. we have a few more non symmetrical maps in the last update
this is almost an exact miniature version of a COD4 map.
I liked that map ^_^
will you be making any MW2 maps also?