You're trapped with four strangers on a lifeboat in the middle of the Atlantic. Food is running low and someone has to be the next to swim. You are continuously faced with decisions that may result in the death of one of your fellow travelers - or even in your own death.
This is the "final" version of the demo, released a couple of days prior to the release of the main game. Further updates to the game will only be included...
The initial prototype of Calenture. A lot of the basic features are present, but it still has a long way to go in order to become an actual game.