Bully, also known as Canis Canem Edit (Latin for dog eat dog) for the PAL region PlayStation 2 version, is an action-adventure open world video game released by Rockstar Vancouver for the PlayStation 2 on 17 October 2006 in North America, and 25 October 2006 in the United Kingdom. An Xbox version was planned but cancelled for undisclosed reasons.
The game was re-released as Bully: Scholarship Edition on 6 March 2008 for the Wii and Xbox 360 and 24 October 2008 on PC (this name is retained in the PAL releases). The PlayStation 2 version of the game is also available in the United States as a special edition that includes a limited edition comic book and a dodgeball of the same style as the ones used in the game, with the word "Bully" embossed on it. On December 18, 2012, the game was available for download on the PlayStation Store on PlayStation 3.
The mobile hud for Bully: Scholarship Edition on PC
Version 3: Updated backgrounds and hud elements in class minigames Updated the pause menu Updated the main menu Fixed blurry textures Updated the arcade game backgrounds and sprites Updated mission specific hud elements Included other hud elements that I missed from the previous version Updated the hud elements in carnival games Updated the radar with better clarity
Missions with updated hud elements: That Bitch The Candidate (Unused) The Big Prank Character Sheets The Diary Hattrick vs. Galloway Last Minute Shopping Carnival Date Comic Klepto Glass House Beach Rumble Tad's House Cook's Crush Balls of Snow (Wasn't redesigned in AE, so I made my own hud element) Rudy the Red-Nosed Santa The Tenements Funhouse Fun Nice Outfit Discretion Assured Here's to you Ms. Philips The Big Game Rats in the library Revenge on Mr. Burton Busting In Mailbox Armageddon
Version 4: Fixed large hud elements in class minigames Made the clock smaller Health and Punishment icons (Extracted from iOS and Android versions this time) Fixed a white texture in the mission Character Sheets Fixed a blue title screen in the Consumo arcade game Added optional button prompts for Xbox controllers (This is for people who prefer the traditional colors as opposed to what the mobile version went for) Added button prompts for Playstation controllers Added more textures that I've missed Added support for other languages that the game provides Fixed a texture in Geography Class Redesigned the loading screens Added a txt file that tells you how to install the mod
Version 5: Added enhanced tattoo textures from the mobile version For steam users, added an optional AE logo for your steam library and AE big picture mode background Changed the aiming reticule from the other versions to the texture that's actually used in the mobile version Redesigned the pause menu and title screen Upscaled background for English Class minigame Rescaled loading screens from 2048 x 1024 to 1024 x 512, fixing possible crashes some people are experiencing (2048 x 1024 loading screens are still available as options though)
Version 6: Upscaled all Future Street Race arcade game ui textures Upscaled all backgrounds for Biology Class minigame Upscaled one background for Geography Class Upscaled a couple of hud elements that were kind of blurry Fixed some sprites being stretched out in the Nut Shots arcade game Redesigned yearbook, photo album, menus, and loading screens Added button prompts for Nintendo Switch controllers
Added support for the following modifications: 1: Altamurenza's GTA V Inspired Weapon Wheel 2: Altamurenza's Main Menu Overlay 3: Cautious' Beta Boys Dorm 4: The Great Grantini's Beta 3rd Floor Recreation
NOTE: This mod works fine with the widescreen fix, but some textures might not show properly or could be slightly stretched out.
If you have a crash, it's due to "TXD/lsw/fade.nft".
To fix the problem, either don't copy it or, if you are using the Silent Patch, set "CustomMemoryMgr" to 1 in "SilentPatchBully.ini".
The game are still crashing. I can enter the game and play for a little time, but seconds later it crashes, or when I try to access the world map, it crashes too
The map where you can see the whole city needs a rescaling.
I don't have the hud changes here, and the hand is different in another version: Imgur.com Imgur.com
To delete loading screens, erase from TXD\lsw and TXD\ls folder: fade.nft, from lsw folder all wloads0(number), wloadscn, wloadsbr files and from ls all loadsc0(number), loadscbr, loadscam files i think it depends which version of language you want to play
Would there be a way to keep the locks on the lockers blue? I don't really like the green mobile ones. I posted this as a guest but it looks like there is a long wait for admin approval.
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Thanks for the mod but I have a problem with it always crashes after the 1st cutscene where jimmy gets drop off at bullworth.
install silent patch
If you have a crash, it's due to "TXD/lsw/fade.nft".
To fix the problem, either don't copy it or, if you are using the Silent Patch, set "CustomMemoryMgr" to 1 in "SilentPatchBully.ini".
Thank you so much! I was stuck for hours and wondering why the game crashes after the first cutscene.
The game are still crashing. I can enter the game and play for a little time, but seconds later it crashes, or when I try to access the world map, it crashes too
The spinning left stick prompt for the bike class minigame has it's arrows reversed when using the remastered Xbox buttons
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The map where you can see the whole city needs a rescaling.
I don't have the hud changes here, and the hand is different in another version:
Imgur.com
Imgur.com
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Has anyone else encountered this error when trying to install?
Imgur.com
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What do I do if I want everything except the AE disclaimer screen and the loading screens?
To delete loading screens, erase from TXD\lsw and TXD\ls folder: fade.nft, from lsw folder all wloads0(number), wloadscn, wloadsbr files and from ls all loadsc0(number), loadscbr, loadscam files i think it depends which version of language you want to play
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Would there be a way to keep the locks on the lockers blue? I don't really like the green mobile ones.
Would there be a way to keep the locks on the lockers blue? I don't really like the green mobile ones. I posted this as a guest but it looks like there is a long wait for admin approval.
The file for that is MG_Lock.nft.
Just get the original file from an unmodified World.img, assuming you already made a backup.
The texture of the digital camera screen was not changed.
Works fine for me, but randomly can crash game when starting lockpicking or other events.
Sometimes it crashes, sometimes it doesn't.
After checking web, seems it's not a mod problem but game itself crashes quite a lot. Without mods it feels it more stable, but could be just luck.
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Is there any way you would be willing to do a upscaled version of the original loading screens as a separate mod?
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