Bubble Buster is best described as a time waster. The whole point of the game is to pop bubbles and score points.
I've decided to make the game and opensource game, mostly cause I've had it with all the bugs and I need fresh input on the code and how to make it work...
I will release a final demo with in the next three to four months. I've been having trouble with a stupid bug that just wont go away.
Fixed some errors and made a few changes to the code and added some code. You will now have more bubbles to shoot at.
I've changed a lot of things, one of which is the version numbering. It's just so I can keep track of the dev. version from the stable release version.
Sorry but I've run across some serious bugs that needs to be removed before I can move on with the game.
I finally have it done, a semi-working demo. It still needs some work.
I'll soon release a playable demo and full version.