In the last weeks I worked on improving the graphics of the game (The environment hasn't been changed and is still a placeholder):
As I said some time ago, I stopped adding new blocks to the game and instead I wanted to focus on implementing more important things in order to get the game ready to be released. I wasn't really happy with the way the game looked (there were almost no textures,...) and I knew that many icons where missing in the menus. So I decided to work on the graphics.
Changes since the last update:
- Improved graphics
- New textures for standard blocks
- New object models and textures for special blocks
- Blink-effect for TNT and bomb
- Added new icons the menu
- Added crown object
- Other changes
- Warehouses have a global repository now. The amount of resources which can be stored is now calculated by the sum of the capacity of all warehouses.
- Bugfixes
- Fixed broken network code parts
- Fixed a bug that sometimes made a player lose the game when the transparent block touched the crown (Still wondering how that could happen :))
- ...
Read more on the development blog: Brickinventions.net . Hope you like the update, if you have any feedback just write a comment below :)
Bricks now look like bricks :D
Will you be releasing a demo?
I haven't made a final decision of how I will release the game and if there will be open/closed alpha and beta versions. There will be a way to test the game but it will take some time until then (probably spring/summer 2014).