Brick Inventions is a physics based block game made in Unity 5. It combines simple blocks with physics, which creates a new, unique gameplay experience as everything you build can be destroyed. Build awesome structures, invent machines, master different challenges or play against other players in exciting multiplayer battles - the game contains a variety of modes.

Post news Report content RSS feed Brick Inventions: Graphics update

This update introduces updated graphics for blocks, new menu icons and other smaller changes.

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In the last weeks I worked on improving the graphics of the game (The environment hasn't been changed and is still a placeholder):

As I said some time ago, I stopped adding new blocks to the game and instead I wanted to focus on implementing more important things in order to get the game ready to be released. I wasn't really happy with the way the game looked (there were almost no textures,...) and I knew that many icons where missing in the menus. So I decided to work on the graphics.

Changes since the last update:

  • Improved graphics
    • New textures for standard blocks
    • New object models and textures for special blocks
    • Blink-effect for TNT and bomb
    • Added new icons the menu
    • Added crown object
  • Other changes
    • Warehouses have a global repository now. The amount of resources which can be stored is now calculated by the sum of the capacity of all warehouses.
  • Bugfixes
    • Fixed broken network code parts
    • Fixed a bug that sometimes made a player lose the game when the transparent block touched the crown (Still wondering how that could happen :))
    • ...

Read more on the development blog: . Hope you like the update, if you have any feedback just write a comment below :)


Bricks now look like bricks :D

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TKAzA Staff

Will you be releasing a demo?

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BrickInventions Author

I haven't made a final decision of how I will release the game and if there will be open/closed alpha and beta versions. There will be a way to test the game but it will take some time until then (probably spring/summer 2014).

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