You'll battle cultists, gargoyles, zombies, hellhounds, and an unholy host of other terrors in your quest to stop Tchernobog. You must not only defeat the Cabal--you must scour its dread name from human memory. If that means eradicating everyone and everything the Cabal has ever tainted, so be it. Of course, you'll first have to make your way through fortresses, castles, mines, mansions, and estates guarded and kept by Tchernobog's malevolent servants. Fortunately, it is wits that make the hero, and although you're in serious danger of losing yours, you've got enough left to improvise some pretty effective tools of destruction. Aerosol hairspray can be frightening enough on its own, but apply it to a lighter flame and you've got an instant flamethrower (kids, don't try this at home!). Likewise, a flare gun can brighten your prospects considerably against even the grimmest odds, which is to say nothing for shotguns, Tommy guns, and dynamite. Who knows,...
This new version of this add-on includes the caleb hat to the hud ! And has all of the stuff from the previous versions. (Sadly for some pallete issue this hat is not fully compatible with Blood under dosbox :/)
Nice and immersive, it'd be nice if you made versions of these sprites for the weapons in weapon mod 3.0 however.
My bad, it actually is compatible! I didn't think it would be, but it is. Nice. Definitely using this with my game from now on. One thing however is that in BloodGDX with the alternate minimal hud there is no hat sprite. This is the hud I am referring to ( Steamuserimages-a.akamaihd.net )
could this work with NBlood?
Doesn't work with the original DOS executable, even with the 4:3 version. Transparency is broken and the screen appears purple-pink. You may also want to integrate BOOBTEAM's patch which removes a monolith logo watermark from the hud when playing custom missions or multiplayer R-t-c-m.com
The Randy Pitchfork mime mod, though stupid, may also be a fun one to add compatibility for.