You assume the role of team leader in the tactical response team of a major city police force. Your work is to plan and carry out tactical entry in barricade and hostage situations with least possible loss of life the desired outcome.
I've added some simple animations that are run through the physics engine and based on muscle contractions and extensions. They are pretty much just poses so far. Now when they become ragdolls they can grab at body parts.
Technically the fellow in this gif is playing a bit of animation after he's expired; there are some small fixes remaining.
The lines are just for debugging. Green ones are projectile entries and red ones are exits.
So this is some kinda simple 2d Euphoria as seen in the current gen Rockstar games?
It looks and sounds like it, pretty impressive.
Yes kind of like that. There is a simple nervous system as well and yeah it's connected to the animations and I want to improve my model for that as well.
nice!
do u have a rough estimation on when id be able to finally get my hands on this demo im so excited :)
This last Wednesday I created a list of items that I want to finish before releasing. It has 30 items and 10 of them are completed already. The most critical ones were first so speed should pick up the further I get.
OMG dis is so COOL!