Block Brawler is a super simple multiplayer platformer brawler: squash your opponents by jumping on them! The more you get squashed the smaller you get. You move faster the smaller you are, but too small and you lose and become a ghost! This game was originally designed and developed in the PhyreEngine for PS4, the concept worked very well and was well received; Since then I have worked to recreate the game in Unity. This has been done entirely from scratch, making new models, animations, textures, fonts... 1.1.4A is the latest version, with a new map added, along with some bug fixes

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New Level - And how it was made

New Level - And how it was made

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A quick run down on the basic process that I go through in producing levels for Block Brawler.

Ooops... Big rookie mistake.

Ooops... Big rookie mistake.

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Well... yeah... it would be good to offer the files needed to play my game if i want people to try it... I made a rookie error... Sorry...

Particles and a new Map

Particles and a new Map

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A quick run down on what has changed since the last news article.

Latest Version (1.0.3A) and What Next

Latest Version (1.0.3A) and What Next

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A brief run down on the current version and what I'm working on for the next.

Introduction to Block Brawler

Introduction to Block Brawler

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What is Block Brawler? How do I play? And why does a summary have to be this long?