Blitzstorm is a game that was made in a week during the 7DFPS Challenge. We didnt quite finish the levels, so we forgot about it for a while, but we recently picked the game back up and we are now turning it into a real game.

A variety of new things have been added. We've got a new map, the warehouse map, and made the original map a lot better (screenshots coming soon). We've also added shotguns, bringing the gun count up to 3.

Posted by mokazon on Aug 13th, 2012


We've been working on the warehouse map. The warehouse map is a smaller level, more for small team deathmatches, or even duels.

Also, we've just added shotguns to the game. We now have a pistol (sig sauer), shotgun, and machine gun. Only the sig sauer model/texture is done right now.

The original map is also almost done. Just a few more things need to be fixed on it. It is a large map, including several buildings, a crashed train, shipping container field, etc.

The multiplayer programming is hopefully almost done. We've run into a little snag involving computer threads. This issue will hopefully be resolved soon and the programming back on track.

We have started animating the SWAT character aswell. Hopefully I can get a video up of some animations soon.

We'll be releasing a demo/alpha build as soon as possible
Thanks for following!

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Released 2012
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