Blind is a series of dreams of a girl who lost her sight in an accident. Main feature: most objects in the game are black, therefore it is impossible to distinguish between a floor or a wall, the ladder or a hole. Space is defined by rain, that, by colliding with objects, creates an unstable, but interesting image of the world.
Basically a polished version of a first one, with a few new elements, like moving platforms etc. I have included a sort of checkpoint system, so it has to be more comfortable this time. The only advice - if it doesn't work - throw something at it)
Nice I like it. I dunno if I won when I fell down the hole?
Thanks)
Yep, that's the end of a demo for now. In the next one I'll insert a proper ending with an "quit" button)
This sounds very interesting and from what I can see looks very pretty. I am downloading as we speak.
The only problems I had was the lack of UI where I could exit the game, No HUD to show what Ball I had selected, and when I toggled the rain off I still heard the rain noise. Don't know if that is a bug or part of the game but I found it odd. I like the idea for the game overall.
I look forward to the final version.