*Due to my inability to gain essentially any attention for this game's development, I have moved on to other projects for now. I will return to and likely remake Blight at a future date, but it is suspended indefinitely until then. Hopefully, another project will become successful enough to return to Blight. I appreciate the support I've received so far, and I also apologize to those same supporters that I have been unable to deliver.* Blight is an independently-developed platformer that spans four kingdoms as you combat an industrialized race bent on draining every resource available out of the land. Players are helped along by a pendant that gives them the ability to harness a wall of power temporarily. This allows the player to block projectiles, clear pathways, disrupt enemies, raise dangerous obstacles and ceilings, and float temporarily. System Requirements: Windows PC DirectX 9 compatible video card Recommended: Intel Pentium D or better Nvidia Geforce 7900 or better
Added music, completed first world (sans boss). Check it out!
blight a003 update
Blight is available now for an Alpha Release at a discounted price!
alpha release available now!
The alpha release is nearing completion and early August is looking like time for a release. The more support, the quicker the game will get done!
alpha release in early august!
To speed up the release of Blight, I plan on using Alpha Funding to release the game with staggered pricing proportional to final game completion.
alpha funding goal for end of the summer.
A description of the main gameplay elements. The shield ability can protect from projectiles or allow for temporary floatation.
shield mechanic
The official site up and running, adamprack.com/blight
site launched - privated demo
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